private void timer1_Tick(object sender, EventArgs e) { list = updater.updateFairyInfo(); playerinfo = updater.updateInfo(); area = updater.updateArea(); updater.settingRecovery(useAP, useBC); if (aid != null) { floor = updater.updatefloor(aid); } }
public FairyList updateFairyInfo() { fairylist = Action.getFairyInfo(); debugstring = Action.getdebugstring(); int count = fairylist.List.Count; bool checkfairy = false; for (int i = 0; i < count; i++) { if (fairylist.List[i].OwnerID == info.playerid && fairylist.List[i].IsAlive == true) { checkfairy = true; break; } else { checkfairy = false; } } ishavafairy = checkfairy; return(fairylist); }