protected override void OnFrameRun(float deltaTime, float realDeltaTime) { DebugUI.SetDebugLabel("Spawner pos", transform.position); FadeIn.RunFrame(deltaTime); DeactivateTimer.Increment(deltaTime); CreateFleetingTextAtCenter("SPAWNER"); }
protected override void OnFrameRun(float deltaTime, float realDeltaTime) { DebugUI.SetDebugLabel("Spawner pos", transform.position); FadeIn.RunFrame(deltaTime); DeactivateTimer.Increment(deltaTime); CreateFleetingTextAtCenter("SPAWNER"); }