예제 #1
0
 static public Factory_Arrow getInstance()
 {
     if (_instance == null)
     {
         _instance = new Factory_Arrow();
     }
     return(_instance as Factory_Arrow);
 }
예제 #2
0
    public static Action getAction(Vector3 pos, float speed)
    {
        ShootArrow action = ScriptableObject.CreateInstance <ShootArrow>();

        action.factory    = Factory_Arrow.getInstance();
        action.arrow      = action.factory.getProduct();
        action.gameobject = action.arrow.gameobject;
        action.gameobject.transform.position = pos;
        action.gameobject.GetComponent <Rigidbody>().velocity = (new Vector3(0, 0, 200) - pos).normalized * speed;
        return(action);
    }