public FactionPermissionAttribute(FactionsPermissions permission) { Permission = permission; }
public void SetPlayerPermission(OpenPlayer player, FactionsPermissions permission) { PlayerFactionPermissions[player] = permission; player.RefreshCommands(); }
public void FactionRank(OpenPlayer player, FactionsPermissions rank) { Manager.SetPlayerPermission(player, rank); player.SendMessage($"There you go!"); }