public void UpdateUi() { if (factionArmy.UpdateArmy(false, swordmen, spearmen, horsemen, archersShortBow, archerLongBow, knightOnFoot, knightOnStallionSword, knightOnStallionSpear, monsters)) { lockerImg.SetActive(false); b_Recruit.enabled = true; } else { lockerImg.SetActive(true); b_Recruit.enabled = false; } }