private void UpdateFaceTrackerAndRefresh(FaceTrackerSystem faceTrackerSystem) { if (_currSystemDesc.faceTrackerSystem == faceTrackerSystem) { return; } _faceTracker.Stop(); InitializeFaceTracker(faceTrackerSystem); }
public static ISRDFaceTracker CreateFaceTracker(FaceTrackerSystem system) { var switcher = new Dictionary <FaceTrackerSystem, Func <ISRDFaceTracker> >() { { FaceTrackerSystem.SRD, () => { return(new SRDFaceTracker()); } }, { FaceTrackerSystem.Mouse, () => { return(new MouseBasedFaceTracker()); } }, }; return(switcher[system]()); }
private void InitializeFaceTracker(FaceTrackerSystem faceTrackerSystem) { if (!_cachedFaceTracker.TryGetValue(faceTrackerSystem, out _faceTracker)) { _faceTracker = SRDFaceTrackerFactory.CreateFaceTracker(faceTrackerSystem); _cachedFaceTracker[faceTrackerSystem] = _faceTracker; } _currSystemDesc.faceTrackerSystem = faceTrackerSystem; _faceTracker.Start(); }
public SRDSystemDescription(FaceTrackerSystem faceTracker, EyeViewRendererSystem eyeViewRenderer, StereoCompositerSystem stereoCompositer) { faceTrackerSystem = faceTracker; eyeViewRendererSystem = eyeViewRenderer; stereoCompositerSystem = stereoCompositer; }