public void OverFaces(FaceCallback callback, object closure) { var tri = firstFace; while (tri != null) { callback(tri, closure); tri = tri.NextFace; } }
public void OverFaces(FaceCallback callback) { OverFaces(callback, null); }
public void OverFaces(FaceCallback callback, object closure) { var tri = firstFace; while( tri != null) { callback(tri, closure); tri = tri.NextFace; } }
public static void RegisterEvents(Action Start, Action Update, PhotoCallback Photo, BarcodeCallback Barcode, FaceCallback Face, Action <bool> Focus) { PropagateStart = Start; PropagateUpdate = Update; PropagatePhoto = Photo; PropagateBarcode = Barcode; PropagateFace = Face; listener.RegisterCallback(Focus); }
private static extern int rgb_depth_liveness_check_by_orbe(FaceCallback callback);