void Start() { also_florin.PanelUI_InfoCanPick.SetActive(false); _script_GM = FindObjectOfType <F_Game_Manager>(); also_florin.player_itself = GameObject.FindGameObjectWithTag(florin.interestTag); }//Start
private void Start() { _script_GM = FindObjectOfType <F_Game_Manager>(); panel_notice_sleep.SetActive(false); }