private void ResetPosition2Particle() { if (this.FXParticle == null) { Debuger.Error("FX is null", new object[0]); return; } if (string.IsNullOrEmpty(this.CurrentUI)) { Debuger.Error("CurrentUI is null", new object[0]); return; } FXNodeTool.ResetPosition(this.FXParticle, this.GetParentNode(), false); }
public void ResetPosition() { GameObject gameObject = null; if (this.ParentNode != null) { gameObject = this.ParentNode.get_gameObject(); } else if (!string.IsNullOrEmpty(this.ParentNodeName)) { gameObject = GameObject.Find(this.ParentNodeName); } if (gameObject == null) { Debuger.Error("parent is null", new object[0]); return; } FXNodeTool.ResetPosition(base.get_transform(), gameObject.get_transform(), this.IsRunning); }