void winPopup(int id) { Rect baseRect = GetPopupRect(); Rect lineRect; int nMargin = 2; int nTopHeight = 1; int nLineCount = 25; int nIncLine = 0; string str; // if (UnfocusClose(baseRect, 5, 0, 0, 0)) // return; baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1); baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin); // Capture lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture"); // m_CaptureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false); m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType == CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType; m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType == CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType; // size 32, 64, 128, 256, 512 lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false); m_nCaptureSizeIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false); if (m_CaptureType == CAPTURE_TYPE.ANIMATION) { // frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false); m_nFrameCountIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false); // Get Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true)) { m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00")); } // Rescale Time lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); // SkipFrameCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false); if (m_nTotalFrameCount <= m_nSkipFrameCount) { m_nSkipFrameCount = m_nTotalFrameCount - 1; } if (m_nTotalFrameCount <= 1) { m_nSkipFrameCount = 0; } else { m_nSkipFrameCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount); } FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false); // total m_nTotalFrameCount = (int)(m_fCaptureTime / GetFrameTime()) + 1; m_nSaveFrameCount = (m_nTotalFrameCount - m_nSkipFrameCount); m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } if (m_CaptureType == CAPTURE_TYPE.RANDOM) { // m_nRandomCaptureCount lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false); m_nRandomCaptureCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false); // SkipTime lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false); m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime); str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim(); m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime); nIncLine += 2; // total m_nSkipFrameCount = 0; m_nTotalFrameCount = m_nRandomCaptureCount; m_nSaveFrameCount = m_nRandomCaptureCount; m_nResultFps = m_nFrameCountValues[m_nFrameCountIndex]; } // total frame lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false); // m_nResultTextureSize m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex]; m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize) * (m_nResultTextureSize / m_nResultCaptureSize) / 2 ? m_nResultTextureSize / 2 : m_nResultTextureSize).ToString(), false); // ------------------------------------------------------------------------------------------------------------------------- // Output lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output"); // bCreatePrefab lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false); m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true); m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true); // PlayMode lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT), new GUIContent("Default"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.INVERSE), new GUIContent("Inverse"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE; } lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG; } if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab)) { m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM; } // Loop lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false); if (m_bCreatePrefab) { m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab); m_bLoop = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Once"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab); } // Shader lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false); if (m_bCreatePrefab) { m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType; m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 13), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType; } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 12, 4), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 17, 3), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab); } // Fade lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); bool bFade = (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false); if (bFade) { m_bFadeIn = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn, new GUIContent("FadeIn"), bFade); m_bFadeOut = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade); } else { FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn"), bFade); FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), false, new GUIContent("FadeOut"), bFade); } // Texture Format --------------------------------------------------------------------------------------- // TextureType lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false); m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true); m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true); // AnisoLevel lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false); if (!m_bGUITexture) { m_anisoLevel = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9 + 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false); } // m_nSpriteTextureSizes lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false); m_fSpriteTextureIndex = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length - 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false); // m_nSpriteTextureFormat lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false); lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); for (int n = 0; n < m_SpriteTextureFormatName.Length; n++) { Rect toggleRect = GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1)); if (n == 2) { toggleRect.x -= 15; toggleRect.width += 15; } bool bCheck = (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n])); if (bCheck && m_fSpriteTextureFormatIdx != n) { m_fSpriteTextureFormatIdx = n; // EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex); } } nIncLine++; lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1); lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0); if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048))) { FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect()); ClosePopup(); } if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true)) { ClosePopup(); } FXMakerMain.inst.SaveTooltip(); }
// ========================================================================================================== void winPopup(int id) { Rect baseRect = GetPopupRect(); GUIStyle styleList = GUI.skin.GetStyle("List_Box"); if (UnfocusClose(baseRect, 0, 0, 0, 0)) { return; } // -------------------------------------------------------------------------------- int nMargin = 5; int nTopHeight = 25; Rect topRect = FXMakerLayout.GetChildTopRect(baseRect, -nMargin, nTopHeight); Rect bottomRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1); Rect leftRect = FXMakerLayout.GetInnerHorizontalRect(bottomRect, 6, 0, 6); // top - Name ---------------------------------------------------------------------------- topRect = FXMakerLayout.GetOffsetRect(topRect, -nMargin / 2); GUI.Box(FXMakerLayout.GetOffsetRect(topRect, 0, -2, 0, 2), ""); Rect nameRect = FXMakerLayout.GetInnerVerticalRect(topRect, 2, 0, 2); GUI.Label(FXMakerLayout.GetInnerHorizontalRect(nameRect, 5, 0, 1), "Name"); GUI.SetNextControlName("TextField"); // FXMakerMain.inst.ToggleGlobalLangSkin(true); string newName = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(nameRect, 5, 1, 4), m_SelectedTransform.name, m_SelectedTransform.gameObject != FXMakerMain.inst.GetOriginalEffectObject()); // FXMakerMain.inst.ToggleGlobalLangSkin(false); if (m_SelectedTransform.name != newName) { m_SelectedTransform.name = newName; if (newName.Trim() != "" && m_SelectedTransform.gameObject == FXMakerMain.inst.GetOriginalEffectObject()) { FXMakerEffect.inst.RenameCurrentPrefab(newName); } } if (Event.current.type == EventType.KeyDown && Event.current.character == '\n') { ClosePopup(true); } // left ---------------------------------------------------------------------------- leftRect = FXMakerLayout.GetOffsetRect(leftRect, -nMargin / 2); GUI.Box(leftRect, ""); leftRect = FXMakerLayout.GetOffsetRect(leftRect, -nMargin); Rect scrollRect = FXMakerLayout.GetInnerVerticalRect(leftRect, 20, 2, 15); int scrollBarWidth = 13; int nCellHeight = 18; scrollRect.width -= scrollBarWidth; GUI.Box(scrollRect, ""); // folder list // m_nGroupIndex = GUI.SelectionGrid(FXMakerLayout.GetInnerVerticalRect(leftRect, 20, 0, 2), m_nGroupIndex, m_GroupContents, m_GroupContents.Length); m_nGroupIndex = FXMakerLayout.TooltipSelectionGrid(GetPopupRect(), FXMakerLayout.GetInnerVerticalRect(leftRect, 20, 0, 2), m_nGroupIndex, m_GroupContents, m_GroupContents.Length); if (GUI.changed) { LoadScriptList(); } // script list Rect listRect = new Rect(0, 0, scrollRect.width - 1, nCellHeight * m_ScriptScrings.Length); m_PopupScrollPos = GUI.BeginScrollView(scrollRect, m_PopupScrollPos, listRect); GUI.changed = false; // m_nPopupListIndex = GUI.SelectionGrid(listRect, m_nPopupListIndex, m_ScriptContents, 1, styleList); m_nPopupListIndex = FXMakerLayout.TooltipSelectionGrid(FXMakerLayout.GetOffsetRect(GetPopupRect(), 0, -m_PopupScrollPos.y), scrollRect, listRect, m_nPopupListIndex, m_ScriptContents, 1, styleList); if (GUI.changed && Input.GetMouseButtonUp(1)) { AddScript(m_ScriptScrings[m_nPopupListIndex]); } GUI.EndScrollView(); // Add script button if (0 <= m_nPopupListIndex && m_nPopupListIndex < m_ScriptContents.Length) { if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerVerticalRect(leftRect, 20, 17, 3), GetHelpContent("Add Component "), (m_ScriptScrings[m_nPopupListIndex] != ""))) { AddScript(m_ScriptScrings[m_nPopupListIndex]); if (Input.GetMouseButtonUp(0)) { ClosePopup(true); } } } FXMakerMain.inst.SaveTooltip(); }