public static bool On_FindBetterTarget(string reason) { string fnname = "FTWCore.On_FindBetterTarget"; MyTimer.Start(fnname); if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED, not looking for better target"); MyTimer.Stop(fnname); return(false); } WoWUnit target = StyxWoW.Me.CurrentTarget; if (target != null && target.IsValidUnit() && !target.IsDead && !target.IsCrowdControlled() && FTWCoreStatus.OnCooldown("FindBetterTarget")) { MyTimer.Stop(fnname); return(false); } bool retval = ListAndTakeNewTarget(FTWProps.adds); if (retval == true) { FTWCoreStatus.SaveCooldown("FindBetterTarget"); } MyTimer.Stop(fnname); return(retval); }
public static bool On_CastAll(string firstpart, string auraname) { bool retval = false; string fnname = "FTWCore.On_CastAll"; MyTimer.Start(fnname); WoWUnit mobwithoutaura = (from a in FTWProps.adds where a.HealthPercent > 30 where a.InLineOfSight where a.Distance < 40 where a.HasMyAura(auraname) == false select a).FirstOrDefault(); if (mobwithoutaura != null) { if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED - Not facing target in CastAll"); } else { FTWCoreMovement.Face(mobwithoutaura); } retval = On_Cast(firstpart, auraname, mobwithoutaura, false, false); } MyTimer.Stop(fnname); return(retval); }
public static bool On_Execute(string firstpart, string spellname) { // Interrupts the spellcaster furthest away from you string fnname = "FTWCore.On_Execute"; MyTimer.Start(fnname); int range = 5; WoWSpell spell = null; try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) { spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); } else { spell = SpellManager.Spells[spellname]; } } catch (KeyNotFoundException ex) { } if (spell == null || spell.CooldownTimeLeft.TotalMilliseconds > 0) { MyTimer.Stop(fnname); return(false); } range = Math.Max(range, (int)spell.MaxRange); WoWUnit mob = (from a in FTWProps.adds where a.HealthPercent < 25 where a.InLineOfSight //where (a.IsCasting == true || a.IsChanneling == true) where a.Distance < range //where a.CanInterruptCurrentSpellCast == true orderby a.Distance descending select a).FirstOrDefault(); if (mob == null) { MyTimer.Stop(fnname); return(false); } if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED - Not facing target on execute!"); } else { FTWCoreMovement.Face(mob); } bool retval = On_Cast(firstpart, spellname, mob, true, false); if (retval) { FTWLogger.log(Color.GreenYellow, " Executed on {0} with {1} dist {2:0.0} ", mob.SafeName(), spellname, mob.Distance); } MyTimer.Stop(fnname); return(retval); }
public static bool On_Paralyze(string firstpart, string spellname) { // Paralyzes the spellcaster furthest away from you // Similar to On_Interrupt, except doesn't check for interruptability // and prioritizes mobs attacking the healer over others. int range = 5; WoWSpell spell = null; try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) { spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); } else { spell = SpellManager.Spells[spellname]; } } catch (KeyNotFoundException ex) { } if (spell == null || spell.CooldownTimeLeft.TotalMilliseconds > 0) { return(false); } range = Math.Max(range, (int)spell.MaxRange); WoWUnit castingmob = (from a in FTWProps.adds where a.HealthPercent > 30 where a.InLineOfSight where a.IsCasting == true || a.IsChanneling == true || a.IsAttackingHealer() == true where a.Distance < range orderby a.IsAttackingHealer() descending, a.Distance descending select a).FirstOrDefault(); if (castingmob == null) { return(false); } if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED - Not facing target on paralyze!"); } else { FTWCoreMovement.Face(castingmob); } bool retval = On_Cast(firstpart, spellname, castingmob, true, false); if (retval) { FTWLogger.log(Color.GreenYellow, " Paralyzed {0} with {1} dist {2:0.0} attackinghealer {3}", castingmob.SafeName(), spellname, castingmob.Distance, castingmob.IsAttackingHealer()); } return(retval); }
public static bool On_Eat() { string fnname = "FTWCore.On_Eat"; MyTimer.Start(fnname); bool retval; if (BotPoi.Current.Type != PoiType.None) { return(false); } if (StyxWoW.Me.HasAura("Food")) { retval = true; } else if (FTWCoreStatus.OnCooldown("On_Eat")) { retval = false; } else if (FTWUtils.MovementDisabled()) { retval = false; } else if (StyxWoW.Me.Mounted) { retval = false; } else { WoWItem eat = Consumable.GetBestFood(false); if (eat == null) { retval = false; } else { Navigator.PlayerMover.MoveStop(); Styx.CommonBot.Rest.FeedImmediate(); DateTime stoptime = DateTime.Now.AddSeconds(10); while (DateTime.Now < stoptime) { if (StyxWoW.Me.HasAura("Food")) { break; } Thread.Sleep(100); } FTWCoreStatus.SaveCooldown("On_Eat"); retval = true; } } MyTimer.Stop(fnname); return(retval); }
public static bool On_UseBandage() { bool retval = true; if (!(BotPoi.Current.Type == PoiType.None || BotPoi.Current.Type == PoiType.Kill)) { return(false); } string fnname = "FTWCore.On_UseBandge"; if (StyxWoW.Me.HasAura("Recently Bandaged")) { return(false); } MyTimer.Start(fnname); using (StyxWoW.Memory.AcquireFrame()) { if (!FTWUtils.ValidState()) { retval = false; } else if (FTWUtils.MovementDisabled()) { retval = false; } else if (StyxWoW.Me.Mounted) { retval = false; } else { WoWItem potion = (from i in StyxWoW.Me.CarriedItems let spells = i.ItemSpells where i.GetItemName().Contains("Bandage") where i.ItemInfo != null && i.ItemInfo.RequiredLevel <= StyxWoW.Me.Level orderby i.ItemInfo.Level descending select i).FirstOrDefault(); if (potion == null) { retval = false; } else { potion.UseContainerItem(); retval = true; } } } MyTimer.Stop(fnname); return(retval); }
public static bool On_GrabAggro() { string fnname = "FTWCore.On_GrabAggro"; MyTimer.Start(fnname); if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED - Not grabbing aggro."); MyTimer.Stop(fnname); return(false); } WoWUnit target = StyxWoW.Me.CurrentTarget; if (target != null && target.IsValidUnit() && FTWCoreStatus.OnCooldown("GrabAggro")) { MyTimer.Stop(fnname); return(false); } List <WoWUnit> units = (from u in FTWProps.adds where u.Combat && u.IsValidUnit() orderby u.TargetWeight() descending, u.IsCrowdControlled() ascending, u.IsAttackingHealer() descending, (int)u.ThreatInfo.ThreatStatus < 4 descending, u.Guid == StyxWoW.Me.CurrentTargetGuid descending, u.Guid == FTWProps.tank.CurrentTargetGuid descending, u.Distance < 5 descending, u.DistanceSqr ascending select u).ToList(); bool retval = ListAndTakeNewTarget(units); if (retval == true) { FTWCoreStatus.SaveCooldown("GrabAggro"); } MyTimer.Stop(fnname); return(retval); }
public static bool On_PullMore(string firstpart, string spellname) { // Pulls another mob with the specified spell. if (!(BotPoi.Current.Type == PoiType.Kill || BotPoi.Current.Type == PoiType.None)) { return(false); } if (FTWUtils.MovementDisabled()) { return(false); } if (StyxWoW.Me.HealthPercent < 80) { return(false); } int range = 5; WoWSpell spell = null; try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) { spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); } else { spell = SpellManager.Spells[spellname]; } } catch (KeyNotFoundException ex) { } if (spell == null || spell.CooldownTimeLeft.TotalMilliseconds > 0) { return(false); } range = Math.Max(range, (int)spell.MaxRange); WoWUnit anothermob = (from u in ObjectManager.GetObjectsOfType <WoWUnit>(false, false) where u.IsValidUnit() where !u.TaggedByOther where !u.IsDead where !u.TaggedByOther where u.IsHostile where u.DistanceCalc() <= 40 where !u.Mounted where u.InLineOfSight where u.Distance < range orderby u.Distance descending select u).FirstOrDefault(); if (anothermob == null) { return(false); } if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "MOVEMENT DISABLED - Not facing target on pullmore!"); } else { FTWCoreMovement.Face(anothermob); } bool retval = On_Cast(firstpart, spellname, anothermob, true, false); if (retval) { FTWLogger.log(Color.GreenYellow, " Taunted {0} {1} dist {2:0.0} with {3} (addscount {4})", anothermob.SafeName(), anothermob.ShortGuid(), anothermob.Distance, spellname, FTWProps.adds.Count); } return(retval); }
public static bool On_Cast(string firstpart, string spellname, WoWUnit target, bool castnow, bool castonce, bool debugspell = false) { string fnname = "FTWCore.On_Cast"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWSpell spell = null; bool retval = true; Color ds = Color.Magenta; if (target != null && !target.IsFriendly && target.IsDead) { if (debugspell) { FTWLogger.log(ds, "Target is hostile and dead"); } MyTimer.Stop(fnname); return(false); } if (FTWCoreStatus.OnCooldown(spellname, debugspell)) { MyTimer.Stop(fnname); return(false); } if (target != null && !target.IsFriendly && !FTWUtils.MovementDisabled()) { FTWCoreMovement.Face(target); } // Clear out expired CastOnce entries (older than CastOnceTime seconds) foreach (KeyValuePair <String, DateTime> kvp in FTWProps.CastOnce.ToList()) { if (DateTime.Now > kvp.Value) { FTWProps.CastOnce.Remove(kvp.Key); } } // Leave early if CastOnce contains unexpired entry for this unit if (FTWProps.CastOnce.ContainsKey(spellname + target.Guid.ToString())) { if (debugspell) { FTWLogger.log(ds, "Already cast {0} on {1}", spellname, target.Name); } MyTimer.Stop(fnname); return(false); } if (SpellManager.GlobalCooldown) { if (debugspell) { FTWLogger.log(ds, "..."); } MyTimer.Stop(fnname); return(false); } try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) { spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); } else if (SpellManager.Spells.ContainsKey(spellname)) { spell = SpellManager.Spells[spellname]; } else { FTWLogger.debug(Color.Gray, "Unknown spell {0}", spellname); MyTimer.Stop(fnname); return(false); } } catch (Exception ex) { FTWLogger.log(Color.Pink, "Error when getting spell {0}: {1}", spellname, ex.Message); MyTimer.Stop(fnname); return(false); } if (spell == null) { FTWLogger.debug(Color.Gray, "Unknown spell '{0}'", spellname); MyTimer.Stop(fnname); return(false); } // Check whether or not you know the spell according to WoW if (false) // leave commented out for now { List <string> known = Lua.GetReturnValues(String.Format("return IsSpellKnown({0})", spell.Id), "SpellKnown.lua"); int knownspell = Int32.Parse(known[0]); if (knownspell == 0) { FTWLogger.log(Color.Gray, "GetSpellInfo says you don't know spell {0} ({1})", spellname, known[0]); MyTimer.Stop(fnname); return(false); } } if (false) { // Check power requirements List <string> values = Lua.GetReturnValues(String.Format("return GetSpellInfo({0})", spell.Id), "SpellInfo.lua"); //string[] vars = {"name", "rank", "icon", "cost", "isFunnel", "powerType", "castTime", "minRange", "maxRange"}; int powerType = Int32.Parse(values[5]); int powerCost = Int32.Parse(values[3]); string[] powertypes = { "mana", "rage", "focus", "energy", "happiness", "runes", "runic power", "soul shards", "eclipse", "holy power", "alternate power", "dark force", "chi", "shadow orbs", "burning embers", "demonic fury" }; if (StyxWoW.Me.UnitPower(powerType) < powerCost) { FTWLogger.log(Color.Orange, "NOT ENOUGH {0} - Requires: {1}, but I have: {2}", powertypes[powerType], powerCost, StyxWoW.Me.UnitPower(powerType)); MyTimer.Stop(fnname); return(false); } } if (!spell.IsSelfOnlySpell) { if (target == null) { FTWLogger.log(Color.Orange, "Can't cast {0} on null target!", spell.Name); if (debugspell) { FTWLogger.log(ds, "Null target"); } MyTimer.Stop(fnname); return(false); } double dist = target.Distance; // target.DistanceCalc(); if ((spell.MinRange > 0 || spell.MaxRange > 0) && !(dist >= spell.MinRange && dist <= spell.MaxRange)) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} minrange {5} maxrange {6}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc(), spell.MinRange, spell.MaxRange); if (debugspell) { FTWLogger.log(ds, "Out of range"); } MyTimer.Stop(fnname); return(false); } if (!target.InLineOfSight) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} (not in line of sight)", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); if (debugspell) { FTWLogger.log(ds, "Not in line of sight. Attempts = {0}.", FTWProps.not_in_los_attempts); } MyTimer.Stop(fnname); FTWProps.not_in_los_attempts += 1; Navigator.MoveTo(target.Location); Thread.Sleep(2000); return(false); } if (spellname == "Death Pact" && Me.GotAlivePet) { Me.Pet.Target(); for (int l = 0; l < 2; l++) { Thread.Sleep(10); } } if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) { retval = true; } else if (spell.IsSelfOnlySpell) { retval = SpellManager.CanCast(spell, true); } else { retval = SpellManager.CanCast(spell, target, true); } if (FTWProps.IgnoreCanCast.Contains(spellname)) { if (debugspell) { FTWLogger.log(ds, "Ignoring cancast for {0}", spellname); } retval = true; } if (retval == false) { if (spell.IsSelfOnlySpell) { FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on me", spellname, spell.Id); } else { FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on {2} health {3:0.0} dist {4:0.0}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); } MyTimer.Stop(fnname); if (debugspell) { FTWLogger.log(ds, "CanCast returned false"); } return(false); } } // Leave early if still casting if (!castnow && (Me.IsCasting || Me.IsChanneling)) { if (debugspell) { FTWLogger.log(ds, "Still casting"); } return(false); } // Definitely going to cast - Stop casting if (Me.IsCasting || Me.IsChanneling) { if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) { FTWLogger.log("Currently casting {0} - casting over it with {1}", FTWProps.lastspellcastname, spellname); } else if (castnow) { SpellManager.StopCasting(); } } // Stop moving if (spell.CastTime > 0 && !FTWUtils.MovementDisabled()) { WoWMovement.MoveStop(); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) { Lua.DoString("SpellStopTargeting()"); } if (spell.IsTankOnlySpell() == true) { // Spells that are only ever cast on tanks, such as Misdirection and Tricks of the Trade. if (FTWProps.people.Count > 1 && FTWProps.tank.Guid != Me.Guid && FTWProps.tank.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on {1}", spell.Name, FTWProps.tank.SafeName()); if (SpellManager.CanCast(spell, FTWProps.tank)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, FTWProps.tank); } } else if (StyxWoW.Me.GotAlivePet && Me.Pet.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on pet", spell.Name); if (SpellManager.CanCast(spell, Me.Pet)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, Me.Pet); } } else { retval = false; } } else if (spell.IsAreaSpell() == false) { // Most normal spells if (spell.IsSelfOnlySpell) { retval = SpellManager.Cast(spell); } else { retval = SpellManager.Cast(spell, target); } // Post-spell processing if (spellname == "Feign Death") { while (Me.HasAura("Feign Death")) { List <WoWUnit> mobs = (List <WoWUnit>)FTWCoreUnits.GetNearbyUnfriendlyUnits(); if (mobs.Count == 0 && StyxWoW.Me.HealthPercent > 95) { break; } Thread.Sleep(10); } } } else { // Area spell WoWPoint loc; if (spell.IsSelfOnlySpell && !spell.Name.EndsWith(" Trap")) { loc = StyxWoW.Me.Location; } else { loc = target.Location; } retval = SpellManager.Cast(spell); DateTime stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { if (StyxWoW.Me.CurrentPendingCursorSpell != null) { break; } Thread.Sleep(10); } SpellManager.ClickRemoteLocation(loc); stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell == null) { break; } Thread.Sleep(10); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) { Lua.DoString("SpellStopTargeting()"); } } // Add current spell to CastOnce dictionary if (castonce == true) { FTWProps.CastOnce[spellname + target.Guid.ToString()] = DateTime.Now.AddSeconds(FTWProps.CastOnceTime); } // Wait until spell starts casting if (spell.CastTime > 0) { DateTime dt = DateTime.Now.AddSeconds(1.5); while (DateTime.Now < dt && !StyxWoW.Me.IsCasting && !StyxWoW.Me.IsChanneling) { Thread.Sleep(10); } } // Save spell cooldown if (retval == true) { FTWLogger.log(" {0} {1} on {2} {3} health {4:0} dist {5:0.0} aggro {6} {7} (addscount {8})", firstpart, spellname, target.SafeName(), target.ShortGuid(), target.HealthPercent, target.DistanceCalc(), (int)target.ThreatInfo.ThreatStatus, target.ThreatInfo.ThreatStatus, FTWProps.adds.Count); FTWCoreStatus.SaveCooldown(spellname); FTWProps.MovementCooldown = DateTime.Now.Add(TimeSpan.FromMilliseconds(Math.Min(1500, spell.CastTime))); FTWProps.not_in_los_attempts = 0; } else { FTWLogger.log(Color.Gray, " - Couldn't cast spell {0} on {1} {2} at dist {3:0.0}", spellname, target.SafeName(), target.ShortGuid(), target.DistanceCalc()); } if (FTWProps.Stuns.Contains(spellname)) { // Don't attack again for 3 seconds - hb is slow in noticing cc's. Blacklist.Add(target.Guid, BlacklistFlags.Combat, TimeSpan.FromSeconds(3)); if (target.Guid == StyxWoW.Me.CurrentTargetGuid) { StyxWoW.Me.ClearTarget(); } } MyTimer.Stop(fnname); return(retval); }
private double GetPropValue(WoWUnit theunit, string name) { double value = 0; switch (name) { case "IsHostile": value = theunit != null && theunit.IsHostile ? 1 : 0; break; case "AvgHealth": value = FTWProps.avgHealth; break; case "AddsCount": value = FTWProps.adds.Count; break; case "StunCount": value = theunit != null?FTWCoreStatus.StunCount(theunit.Location) : 0; break; case "Aggro": value = theunit != null ? (int)theunit.ThreatInfo.ThreatStatus : 5; break; case "MovementDisabled": value = theunit != null && FTWUtils.MovementDisabled() ? 1 : 0; break; case "ClusterSize": value = theunit != null?theunit.ClusterSize() : 0; break; case "CapsLock": value = FTWUtils.CapsLockDown() ? 1 : 0; break; case "BearForm": value = theunit != null && theunit.HasAura("Bear Form") ? 1 : 0; break; case "CatForm": value = theunit != null && theunit.HasAura("Cat Form") ? 1 : 0; break; case "MoonkinForm": value = theunit != null && theunit.HasAura("Moonkin Form") ? 1 : 0; break; case "NormalForm": value = theunit != null && (theunit.HasAura("Cat Form") == false && theunit.HasAura("Bear Form") == false && theunit.HasAura("Moonkin Form") == false) ? 1 : 0; break; case "FlightForm": value = theunit != null && (theunit.HasAura("Flight Form") || theunit.HasAura("Swift Flight Form")) ? 1 : 0; break; case "FeralForm": value = theunit != null && (theunit.HasAura("Bear Form") || theunit.HasAura("Cat Form")) ? 1 : 0; break; case "ComboPoints": value = StyxWoW.Me.ComboPoints; break; case "AllComboPoints": value = StyxWoW.Me.RawComboPoints; break; case "Rage": value = StyxWoW.Me.RageInfo.CurrentI; break; case "Focus": value = StyxWoW.Me.FocusInfo.CurrentI; break; case "Energy": value = StyxWoW.Me.EnergyInfo.CurrentI; break; case "ShadowOrbs": value = StyxWoW.Me.GetPowerInfo(WoWPowerType.ShadowOrbs).CurrentI; break; case "SoulShards": value = StyxWoW.Me.SoulShardsInfo.CurrentI; break; case "Balance": value = StyxWoW.Me.UnitPower(8); break; case "HolyPower": value = StyxWoW.Me.GetPowerInfo(WoWPowerType.HolyPower).CurrentI; break; case "Chi": value = StyxWoW.Me.UnitPower(12); break; case "BurningEmbers": value = StyxWoW.Me.GetPowerInfo(WoWPowerType.BurningEmbers).CurrentI; break; case "DemonicFury": value = StyxWoW.Me.GetPowerInfo(WoWPowerType.DemonicFury).CurrentI; break; case "EclipseDirection": value = FTWProps._eclipsedirection; break; case "Distance": value = theunit != null ? theunit.Distance2D : 0; break; case "MeleeRange": value = 4.95; break; case "IsTank": value = StyxWoW.Me.IsTank() ? 1 : 0; break; case "IsHealer": value = StyxWoW.Me.IsHealer() ? 1 : 0; break; case "IsDPS": value = StyxWoW.Me.IsDPS() ? 1 : 0; break; case "IsDemon": value = theunit != null && theunit.CreatureType == WoWCreatureType.Demon ? 1 : 0; break; case "IsElemental": value = theunit != null && theunit.CreatureType == WoWCreatureType.Elemental ? 1 : 0; break; case "IsBeast": value = theunit != null && theunit.CreatureType == WoWCreatureType.Beast ? 1 : 0; break; case "IsCritter": value = theunit != null && theunit.CreatureType == WoWCreatureType.Critter ? 1 : 0; break; case "IsDragon": value = theunit != null && theunit.CreatureType == WoWCreatureType.Dragon ? 1 : 0; break; case "IsGasCloud": value = theunit != null && theunit.CreatureType == WoWCreatureType.GasCloud ? 1 : 0; break; case "IsGiant": value = theunit != null && theunit.CreatureType == WoWCreatureType.Giant ? 1 : 0; break; case "IsHumanoid": value = theunit != null && theunit.CreatureType == WoWCreatureType.Humanoid ? 1 : 0; break; case "IsMechanical": value = theunit != null && theunit.CreatureType == WoWCreatureType.Mechanical ? 1 : 0; break; case "IsNonCombatPet": value = theunit != null && theunit.CreatureType == WoWCreatureType.NonCombatPet ? 1 : 0; break; case "IsTotem": value = theunit != null && theunit.CreatureType == WoWCreatureType.Totem ? 1 : 0; break; case "IsUndead": value = theunit != null && theunit.CreatureType == WoWCreatureType.Undead ? 1 : 0; break; case "Health": value = theunit != null ? (int)theunit.HealthPercent : 100; break; case "Mana": value = theunit != null && (theunit.PowerType == WoWPowerType.Mana || theunit.Class == WoWClass.Druid) ? theunit.ManaPercent : 100; break; case "Mounted": value = theunit != null && (theunit.Mounted) ? 1 : 0; break; case "InBattleground": value = Battlegrounds.IsInsideBattleground ? 1 : 0; break; case "InParty": value = StyxWoW.Me.GroupInfo.IsInParty || StyxWoW.Me.GroupInfo.IsInRaid ? 1 : 0; break; case "InRaid": value = StyxWoW.Me.GroupInfo.IsInRaid ? 1 : 0; break; case "IsDiseased": value = theunit != null && theunit.IsDiseased() ? 1 : 0; break; case "Dead": value = theunit != null && theunit.IsDead ? 1 : 0; break; case "IsCasting": value = theunit != null && (theunit.IsCasting || theunit.IsChanneling) ? 1 : 0; break; case "IsMoving": value = theunit != null && theunit.IsMoving ? 1 : 0; break; case "IsFlying": value = theunit != null && theunit.IsFlying ? 1 : 0; break; case "LineOfSight": value = theunit != null && theunit.InLineOfSight ? 1 : 0; break; case "Interruptable": value = theunit != null && theunit.CanInterruptCurrentSpellCast ? 1 : 0; break; case "IsElite": value = theunit != null && (theunit.Elite || theunit.Name.Contains("Training Dummy")) ? 1 : 0; break; case "IsBehind": value = theunit != null && theunit.CurrentTarget != null && theunit.CurrentTarget.MeIsSafelyBehind ? 1 : 0; break; case "IsFacingTarget": value = theunit != null && theunit.CurrentTarget != null && theunit.IsSafelyFacing(theunit.CurrentTarget) ? 1 : 0; break; case "IsFleeing": value = theunit != null && theunit.Fleeing ? 1 : 0; break; case "IsIncapacitated": value = theunit != null && (theunit.IsDead || theunit.IsCrowdControlled()) ? 1 : 0; break; case "IsRooted": value = theunit != null && theunit.HasAuraWithMechanic(WoWSpellMechanic.Rooted, WoWSpellMechanic.Shackled) ? 1 : 0; break; case "IsLooting": value = BotPoi.Current.Type == PoiType.Loot ? 1 : 0; break; case "PetIsMissing": value = StyxWoW.Me.PetIsMissing(); break; case "TotemCount": value = theunit != null?FTWCoreStatus.TotemCount() : 0; break; case "RuneCount": value = StyxWoW.Me.DeathRuneCount + StyxWoW.Me.FrostRuneCount + StyxWoW.Me.BloodRuneCount + StyxWoW.Me.UnholyRuneCount; break; case "DeathRune": value = StyxWoW.Me.DeathRuneCount; break; case "FrostRune": value = StyxWoW.Me.FrostRuneCount; break; case "BloodRune": value = StyxWoW.Me.BloodRuneCount; break; case "UnholyRune": value = StyxWoW.Me.UnholyRuneCount; break; case "RunicPower": value = StyxWoW.Me.RunicPowerPercent; break; case "LevelDiff": value = theunit != null ? theunit.Level - StyxWoW.Me.Level : 0; break; case "Level": value = theunit != null ? theunit.Level : 0; break; default: throw new Exception(string.Format("Unknown property {0}!", name)); } return(value); }
public static bool FollowTarget() { string fnname = "FTWCore.FollowTarget"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWUnit followtarget = null; double maxDist = FTWProps.range; bool retval = false; bool followtank = false; if (Styx.CommonBot.BotManager.Current.Name == "Grind Bot" && FTWProps.tank.IsDead == false && FTWProps.tank.Guid != StyxWoW.Me.Guid) { followtank = true; } else { followtank = false; } // Leave early if they don't want movement and facing. if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "Movement disabled, not following"); } else if (DateTime.Now < FTWProps.MovementCooldown || StyxWoW.Me.IsCasting || StyxWoW.Me.IsChanneling) { //log(Color.Violet, "Casting, not following"); } else if (BotPoi.Current.Type == PoiType.Loot) { FTWLogger.log(Color.Violet, "Looting, not following"); } else if (FTWProps.mode == "@PULL") { // Just follow whoever is targeted followtarget = StyxWoW.Me.CurrentTarget; } else if (FTWProps.mode == "@COMBAT") { // In combat, follow target preferentially followtarget = StyxWoW.Me.CurrentTarget; if (StyxWoW.Me.IsHealer() || (followtarget == null || !followtarget.IsValidUnit() ) && followtank) { followtarget = FTWProps.tank; maxDist = 10; } } else if (FTWProps.mode == "@REST") { // Out of combat, follow tank preferentially if (followtank) { followtarget = FTWProps.tank; maxDist = 15; } } else { FTWLogger.log(Color.Red, "UNKNOWN MODE {0}", FTWProps.mode); } if (followtarget == null) { //log(Color.Violet, "No target in FollowTarget"); } else if (followtarget.IsDead) { //log(Color.Violet, "Target is dead in FollowTarget"); } else if (followtarget.DistanceCalc() <= maxDist && followtarget.InLineOfSpellSight) { // If close enough, leave WoWMovement.MoveStop(); if (followtarget.IsValidUnit() && !StyxWoW.Me.IsSafelyFacing(followtarget)) { Face(followtarget); } } else { // Keep following FTWLogger.log("Keep following {0} (dist {1:0.00}, InLineOfSight = {2}, InLineOfSpellSight = {3})", followtarget.SafeName(), followtarget.DistanceCalc(), followtarget.InLineOfSight, followtarget.InLineOfSpellSight); WoWPoint loc = followtarget.Location; // Get to right under the mob, if it's flying if (!Navigator.CanNavigateFully(StyxWoW.Me.Location, followtarget.Location)) { //List<float> heights = Navigator.FindHeights(loc.X, loc.Y); //if (heights.Count > 0) // loc.Z = heights.Max(); Styx.WoWInternals.WoWMovement.ClickToMove(loc); } else { // Move to the mob's location Navigator.MoveTo(loc); } retval = true; } MyTimer.Stop(fnname); return(retval); }