public TeamPanel(Team team) { this.team = team; team.SignalTeamChange += HandleSignalPlayerChange; fullWidth = GameConfig.WINNING_SCORE * WIDTH_PER_NIB; bg = new FSliceSprite("PointBarBG", fullWidth+6.0f, 30.0f, 0, 10, 0, 10); AddChild(bg); bg.color = team.color; goldBG = new FSliceSprite("PointBarBGGold", fullWidth+6.0f, 30.0f, 0, 10, 0, 10); AddChild(goldBG); goldBG.alpha = 0.66f; goldBG.isVisible = false; for(int p = 0; p<GameConfig.WINNING_SCORE; p++) { FContainer nib = new FContainer(); nib.x = -fullWidth*0.5f + 15.0f + p * WIDTH_PER_NIB; nib.y = 0; FSprite bgSprite = new FSprite("PointBarNibBG"); bgSprite.color = team.color; nib.AddChild(bgSprite); AddChild(nib); nibs.Add(nib); } ListenForUpdate(HandleUpdate); }
public SimpleButton(string title, float width, float height, SimpleButtonColor color, bool isPressTap, string fontName) { _isPressTap = isPressTap; this.effectManager = Core.topEffectManager; _color = color; AddChild(button = new FSliceButton(width, height, _color.path, _color.path)); //button.SetPosition(0.25f,0.33f);//pixel perfect? AddChild(mainLabel = new DualLabel(fontName, title, Color.white, TOColors.TEXT_SHADOW)); mainLabel.y = 2.5f; if (_isPressTap) { button.SignalPress += (b) => DoTap(); } else { button.SignalRelease += (b) => DoTap(); } _overHighlight = new FSliceSprite("UI/ButtonHighlight", width, height, 12, 12, 12, 12); _overHighlight.alpha = 0.45f; ListenForUpdate(HandleUpdate); UpdateEnabled(); }
public ImSliceSpriteComponent(string name, string imageName, float width, float height, float insetTop, float insetRight, float insetBottom, float insetLeft) : base(name) { componentType_ = ComponentType.SliceSprite; sprite_ = new FSliceSprite(imageName, width, height, insetTop, insetRight, insetBottom, insetLeft); }
public PlayerSelectPanel(Player player) { this.player = player; if(GameManager.instance.shouldUseTeams) { FSliceSprite teamBG = new FSliceSprite("Selection_BG", 528, 208, 16, 16, 16, 16); AddChild(teamBG); teamBG.alpha = 0.9f; teamBG.color = player.team.color; } AddChild(background = new FSliceSprite("Popup_BG",520,200,16,16,16,16)); background.color = player.color; background.alpha = 0.4f; AddChild(nameLabel = new FLabel("CubanoBig", player.name)); nameLabel.scale = 1.0f; nameLabel.y = 30.0f; AddChild(readyLabel = new FLabel("CubanoBig", "")); readyLabel.y = -30.0f; readyLabel.scale = 0.75f; AddChild(button = new FButton("Popup_BG")); button.sprite.width = 520; button.sprite.height = 200; button.alpha = 0.0f; //hidden button button.SignalPress += HandleSignalPress; ListenForUpdate(HandleUpdate); UpdateState(); }
public FNode ShowButtonHighlight(FNode node, Vector2 offset, float width, float height, Color color, bool shouldPlaySound) { if (shouldPlaySound) { FXPlayer.NormalButtonTap (); } FSliceSprite highlight = new FSliceSprite ("UI/ButtonHighlight", width, height, 8, 8, 8, 8); AddChild (highlight); highlight.SetPosition (this.OtherToLocal (node, offset)); highlight.shader = FShader.Additive; highlight.scale = 1.0f; highlight.alpha = 0.35f; highlight.color = color + new Color (0.5f, 0.5f, 0.5f);//brighten the color //uniform scaling float growSize = 8.0f; float growScaleX = (width + growSize) / width; float growScaleY = (height + growSize) / height; Go.to (highlight, 0.15f, new GoTweenConfig ().floatProp ("scaleX", growScaleX).floatProp ("scaleY", growScaleY).floatProp ("alpha", 0.0f).setEaseType (GoEaseType.Linear).removeWhenComplete ()); return highlight; }
public FNode ShowButtonHighlight(FNode node, Vector2 offset, float width, float height, Color color, bool shouldPlaySound) { if (shouldPlaySound) { FXPlayer.NormalButtonTap(); } FSliceSprite highlight = new FSliceSprite("UI/ButtonHighlight", width, height, 8, 8, 8, 8); AddChild(highlight); highlight.SetPosition(this.OtherToLocal(node, offset)); highlight.shader = FShader.Additive; highlight.scale = 1.0f; highlight.alpha = 0.35f; highlight.color = color + new Color(0.5f, 0.5f, 0.5f); //brighten the color //uniform scaling float growSize = 8.0f; float growScaleX = (width + growSize) / width; float growScaleY = (height + growSize) / height; Go.to(highlight, 0.15f, new TweenConfig().floatProp("scaleX", growScaleX).floatProp("scaleY", growScaleY).floatProp("alpha", 0.0f).setEaseType(EaseType.Linear).removeWhenComplete()); return(highlight); }
public SimpleButton(string title, float width, float height, SimpleButtonColor color, bool isPressTap,string fontName) { _isPressTap = isPressTap; this.effectManager = Core.topEffectManager; _color = color; AddChild(button = new FSliceButton(width,height,_color.path,_color.path)); //button.SetPosition(0.25f,0.33f);//pixel perfect? AddChild(mainLabel = new DualLabel(fontName,title,Color.white,TOColors.TEXT_SHADOW)); mainLabel.y = 2.5f; if(_isPressTap) { button.SignalPress += (b) => DoTap(); } else { button.SignalRelease += (b) => DoTap(); } _overHighlight = new FSliceSprite("UI/ButtonHighlight",width,height,12,12,12,12); _overHighlight.alpha = 0.45f; ListenForUpdate(HandleUpdate); UpdateEnabled(); }
public FSprite CreateDebugSprite(TORect rect, Color rectColor) { FSliceSprite debugSprite = new FSliceSprite("Debug/Square", rect.width, rect.height, 4, 4, 4, 4); debugSprite.color = rectColor; debugSprite.alpha = 0.7f; debugSprite.SetAnchor(0, 0); debugSprite.SetPosition(rect.x, rect.y); frontContainer.AddChild(debugSprite); return(debugSprite); }
public bool ContainsTouch(FTouch touch) { FSliceSprite sprite = SliceSpriteComponents()[0].sprite; Vector2 localPos = GlobalToLocal(touch.position); if (sprite.localRect.Contains(localPos)) { return(true); } else { return(false); } }
public FSliceButton(float width, float height, string upElementName, string downElementName, Color upColor, Color downColor, string soundName) { _upElement = Futile.atlasManager.GetElementWithName(upElementName); _downElement = Futile.atlasManager.GetElementWithName(downElementName); _upColor = upColor; _downColor = downColor; _soundName = soundName; _bg = new FSliceSprite(_upElement.name, width, height, 12, 12, 12, 12); _bg.anchorX = _anchorX; _bg.anchorY = _anchorY; _bg.color = _upColor; AddChild(_bg); }
public FSliceButton(float width, float height, string upElementName, string downElementName, Color upColor, Color downColor, string soundName) { _upElement = Futile.atlasManager.GetElementWithName(upElementName); _downElement = Futile.atlasManager.GetElementWithName(downElementName); _upColor = upColor; _downColor = downColor; _soundName = soundName; _bg = new FSliceSprite(_upElement.name, width, height, 16, 16, 16, 16); _bg.anchorX = _anchorX; _bg.anchorY = _anchorY; _bg.color = _upColor; AddChild(_bg); }
public VolumeBox() { base.Init(Player.NullPlayer); contentContainer.AddChild(mainSprite = new FSprite("Icons/Volume_Main")); contentSprites.Add(mainSprite); mainSprite.color = Color.black; contentContainer.AddChild(barASprite = new FSliceSprite("Icons/Volume_Bar", 6, 20, 8, 0, 8, 0)); contentSprites.Add(barASprite); barASprite.color = Color.black; contentContainer.AddChild(barBSprite = new FSliceSprite("Icons/Volume_Bar", 6, 20, 8, 0, 8, 0)); contentSprites.Add(barBSprite); barBSprite.color = Color.black; FSoundManager.Init(); _isMuted = FSoundManager.isMuted; //1.0f = muted (X), 0.0f = unmuted (||) muteTweenable = new RXTweenable(_isMuted ? 1.0f : 0.0f); muteTweenable.SignalChange += HandleMuteChange; HandleMuteChange(); }
public override void Start() { FSoundManager.StopMusic(); FSprite logo = new FSprite("TetherLogo"); logo.y = 270.0f; AddChild(logo); // FLabel titleLabel = new FLabel("CubanoBig", "TETHER"); // AddChild(titleLabel); // titleLabel.y = 300; allReadyLabel = new FLabel("CubanoBig", ""); AddChild(allReadyLabel); allReadyLabel.y = 190; allReadyLabel.scale = 0.75f; if(GameManager.instance.shouldUseTeams) { FLabel teamLabel = new FLabel("Franchise", "TEAM MODE"); AddChild(teamLabel); teamLabel.y = -332; teamLabel.scale = 0.5f; teamLabel.alpha = 0.0f; Go.to(teamLabel, 0.5f, new TweenConfig().floatProp("alpha", 0.7f).setDelay(0.7f)); } // infoLabel = new FLabel("Franchise", "CLICK THE BOXES OR PRESS BACK/SELECT TO TOGGLE PLAYERS"); // AddChild(infoLabel); // infoLabel.y = -332; // infoLabel.scale = 0.5f; // infoLabel.alpha = 0.0f; // // Go.to(infoLabel, 0.5f, new TweenConfig().floatProp("alpha", 0.7f).setDelay(0.7f)); FLabel smallLabel; // smallLabel = new FLabel("Franchise", "F: FULLSCREEN"); AddChild(smallLabel); smallLabel.x = -634; smallLabel.y = 336.0f; smallLabel.alignment = FLabelAlignment.Left; smallLabel.scale = 0.4f; smallLabel.alpha = 0.7f; smallLabel = new FLabel("Franchise", "T: TOGGLE TEAMS"); AddChild(smallLabel); smallLabel.x = -634; smallLabel.y = 336.0f - 28.0f * 1; smallLabel.alignment = FLabelAlignment.Left; smallLabel.scale = 0.4f; smallLabel.alpha = 0.7f; // smallLabel = new FLabel("Franchise", "M: MUTE"); AddChild(smallLabel); smallLabel.x = -634; smallLabel.y = 336.0f - 28.0f * 2; smallLabel.alignment = FLabelAlignment.Left; smallLabel.scale = 0.4f; smallLabel.alpha = 0.7f; // smallLabel = new FLabel("Franchise", "R: RESET"); // AddChild(smallLabel); // smallLabel.x = -634; // smallLabel.y = 336.0f - 28.0f * 3; // smallLabel.alignment = FLabelAlignment.Left; // smallLabel.scale = 0.4f; // smallLabel.alpha = 0.7f; FSliceButton teamButton = new FSliceButton(140, 36, "Popup_BG", "Popup_BG", Color.white, Color.white, "click1"); AddChild(teamButton); teamButton.x = -Futile.screen.width/2 + 70; teamButton.y = Futile.screen.height/2 - 56; teamButton.sprite.alpha = 0.0f; //teamButton.AddLabelA("CubanoBig", "START!", 0.75f, 2f, Color.white); teamButton.SignalRelease += (b) => { TMain.instance.SwapTeams(); }; FSliceButton fullButton = new FSliceButton(140, 36, "Popup_BG", "Popup_BG", Color.white, Color.white, "click1"); AddChild(fullButton); fullButton.x = -Futile.screen.width/2 + 70; fullButton.y = Futile.screen.height/2 - 56 + 28.0f; fullButton.sprite.alpha = 0.0f; //teamButton.AddLabelA("CubanoBig", "START!", 0.75f, 2f, Color.white); fullButton.SignalRelease += (b) => { TMain.instance.SwapFullScreen(); }; startButton = new FSliceButton(220, 80, "Popup_BG", "Popup_BG", Color.blue, Color.white, "click1"); AddChild(startButton); startButton.x = 425.0f; startButton.y = 270; startButton.sprite.alpha = 0.3f; startButton.AddLabelA("CubanoBig", "START!", 0.75f, 2f, Color.white); startButton.SignalRelease += HandleStartButtonClick; startButton.alpha = 0.0f; float spreadX = 275; float spreadY = 115; AddChild(panelHolder = new FContainer()); panelHolder.y = -80.0f; List<Player> players = GameManager.instance.players; for(int p = 0; p<players.Count; p++) { Player player = players[p]; if(player.controller != GameManager.instance.unusedPlayerController && player.controller.CanBeUsed()) { AIPlayerController aiController = player.controller as AIPlayerController; if(aiController != null) { player.controller.SetPlayer(null); player.controller = aiController.symbolic; } } } selectedPanelBorder = new FContainer(); FSliceSprite selectBG = new FSliceSprite("Selection_BG", 540, 220, 16, 16, 16, 16); selectedPanelBorder.AddChild(selectBG); selectBG.alpha = 0.9f; selectBG.color = RXColor.GetColorFromHex(0xFF9966); AddChild(selectedPanelBorder); CreatePlayerPanel(0, -spreadX, spreadY); CreatePlayerPanel(1, spreadX, spreadY); CreatePlayerPanel(2, -spreadX, -spreadY); CreatePlayerPanel(3, spreadX, -spreadY); HandlePanelStateChange(); UpdateSelectedPanel(); ListenForUpdate (HandleUpdate); }
private void showGrid(float width, float height) { TweenChain chainY = new TweenChain(); TweenChain chainX = new TweenChain(); for(float y = height/2;y >= -height/2;y-=64) { FSliceSprite ss = new FSliceSprite(Futile.whiteElement, width, 1, 0, 0, 0, 0); ss.y = y; ss.x = -width; AddChild(ss); Tween t = new Tween(ss, 3 / (height / 64), new TweenConfig().floatProp("x", 0), null); chainY.append(t); } for(float x = -width/2;x<= width/2;x+=64) { FSliceSprite ss = new FSliceSprite(Futile.whiteElement, 1, height, 0, 0, 0, 0); ss.x = x; ss.y = height; AddChild(ss); Tween t = new Tween(ss, 3 / (width / 64), new TweenConfig().floatProp("y", 0), null); chainX.append(t); } chainY.play(); chainX.play(); }
public RoundedRect(MenuFlow menu, bool solid = false) : base(menu) { _sliceSprite = new FSliceSprite(solid ? "solidroundedrect" : "roundedrect", 16, 16, 8, 8, 8, 8); AddElement(_sliceSprite); }
public FSprite CreateDebugSprite(TORect rect, Color rectColor) { FSliceSprite debugSprite = new FSliceSprite("Debug/Square",rect.width,rect.height,4,4,4,4); debugSprite.color = rectColor; debugSprite.alpha = 0.7f; debugSprite.SetAnchor(0,0); debugSprite.SetPosition(rect.x,rect.y); frontContainer.AddChild(debugSprite); return debugSprite; }
public VolumeBox() { base.Init(Player.NullPlayer); contentContainer.AddChild(mainSprite = new FSprite("Icons/Volume_Main")); contentSprites.Add(mainSprite); mainSprite.color = Color.black; contentContainer.AddChild(barASprite = new FSliceSprite("Icons/Volume_Bar",6,20,8,0,8,0)); contentSprites.Add(barASprite); barASprite.color = Color.black; contentContainer.AddChild(barBSprite = new FSliceSprite("Icons/Volume_Bar",6,20,8,0,8,0)); contentSprites.Add(barBSprite); barBSprite.color = Color.black; FSoundManager.Init(); _isMuted = FSoundManager.isMuted; //1.0f = muted (X), 0.0f = unmuted (||) muteTweenable = new RXTweenable(_isMuted ? 1.0f : 0.0f); muteTweenable.SignalChange += HandleMuteChange; HandleMuteChange(); }