private async void Receive(object sender, MessageEventArgs e)
        {
            FSX.Aircraft traffic = JsonConvert.DeserializeObject <FSX.Aircraft>(
                e.Data);

            FSX.Traffic.Set(traffic);
        }
        private async Task Send()
        {
            while (webSocket.IsAlive)
            {
                FSX.Aircraft player = await FSX.Player.Get();

                string data = JsonConvert.SerializeObject(player);

                webSocket.Send(data);

                int millisecondDelay = 1500;
                await Task.Delay(millisecondDelay);
            }
        }
        private async void btnGetPositionAsync_Click(object sender, EventArgs e)
        {
            FSX.Aircraft player = await FSX.Player.Get();

            displayText(JsonConvert.SerializeObject(player));
        }