예제 #1
0
    private void UpdateRotation()
    {
        // Check This character able to rotate
        if (fsmPlyer.IsAbleToRotate() == false)
        {
            return;
        }

        float fHorizontalRotation = Input.GetAxis("Mouse X") * mouseSensitivity;

        curRatationRadian.y += fHorizontalRotation * turnSpeed * Time.fixedDeltaTime;


        transform.rotation = Quaternion.Euler
                                 (0.0f
                                 , transform.rotation.y + curRatationRadian.y
                                 , 0.0f);
    }