public override void OnRecovery()
        {
            base.OnRecovery();
            this.Deactive();
            this.followPath.Release();
            followPath = null;

            fsmMachine.Release();
            this.fsmMachine = null;
        }
        public override void OnRecovery()
        {
            base.OnRecovery();
            this.Deactive();
            this.followPath.Release();
            followPath = null;

            fsmMachine.Release();
            this.fsmMachine = null;

            shuttleVisitorList.Clear();
        }
예제 #3
0
        public override void OnRecovery()
        {
            base.OnRecovery();
            this.Deactive();
            this.followPath.Release();
            followPath = null;

            fsmMachine.Release();
            this.fsmMachine = null;

            animWeight.Clear();

            anim.Release();
            anim = null;

            groundParkingGroupID = Const.Invalid_Int;
            groundParkingIdx     = Const.Invalid_Int;
        }