예제 #1
0
 public void AgentInit()
 {
     sight     = GetComponent <FSMA_AgentSight>();
     movement  = GetComponent <FSMA_AgentMovement>();
     detection = GetComponent <FSMA_Detection>();
 }
예제 #2
0
 private void OnEnable()
 {
     eTarget      = (FSMA_AgentSight)target;
     eTarget.name = "Agent sight [EDITOR]";
 }