예제 #1
0
    // Use this for initialization
    void Start()
    {
        if (GameObject.Find("-GameManager").GetComponent <FPH_FadeCamera>() && fadeComp == null)
        {
            fadeComp = GameObject.Find("-GameManager").GetComponent <FPH_FadeCamera>();
        }

        calledInteract = false;
        calledNo       = false;
        calledYes      = false;
        if (changeLevelUI != null)
        {
            changeLevelUI.SetActive(false);
        }
    }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        if(GameObject.Find("-GameManager").GetComponent<FPH_FadeCamera>() && fadeComp == null){
            fadeComp = GameObject.Find("-GameManager").GetComponent<FPH_FadeCamera>();
        }

        calledInteract = false;
        calledNo = false;
        calledYes = false;
        if(changeLevelUI != null){
            changeLevelUI.SetActive(false);
        }
    }