public abstract FMOD_RESULT FMOD_System_PlaySound(FMOD_SYSTEM *system, FMOD_SOUND *sound, FMOD_CHANNELGROUP *channelgroup, Boolean paused, FMOD_CHANNEL **channel);
public override sealed FMOD_RESULT FMOD_System_PlaySound(FMOD_SYSTEM *system, FMOD_SOUND *sound, FMOD_CHANNELGROUP *channelgroup, Boolean paused, FMOD_CHANNEL **channel) => INTERNAL_FMOD_System_PlaySound(system, sound, channelgroup, paused, channel);
public static FMOD_RESULT FMOD_System_PlaySound(FMOD_SYSTEM *system, FMOD_SOUND *sound, FMOD_CHANNELGROUP *channelgroup, Boolean paused, FMOD_CHANNEL **channel) => pFMOD_System_PlaySound(system, sound, channelgroup, paused, channel);
private static extern FMOD_RESULT INTERNAL_FMOD_System_PlaySound(FMOD_SYSTEM *system, FMOD_SOUND *sound, FMOD_CHANNELGROUP *channelgroup, Boolean paused, FMOD_CHANNEL **channel);