/// <summary> /// Returns an array of valid FATXDrives /// </summary> public FATX.FATXDrive[] GetFATXDrives(int range) { List<FATX.FATXDrive> driveList = new List<FATX.FATXDrive>(); ///Gets physical disks for (int i = 0; i < range; i++) { try { //Start reading the physical drive fs = fs_diskStream(i); br = br_diskReader(i); //Seek to the FATX partition //try //{ br.BaseStream.Position = (long)FATX.Info.HDDFATX.Partitions.Data; //Read the header byte[] header = br.ReadBytes(0x4); //Convert the header to a string, check if it's fatx if (Encoding.ASCII.GetString(header) == "XTAF") { FATX.FATXDrive drive = new FATXDrive(i, FATX.Info.DriveType.HDD); driveList.Add(drive); } //} //catch{ } br.Close(); fs.Close(); diskDrive.Close(); bool closed = diskDrive.IsClosed; } catch { fs.Close(); br.Close(); diskDrive.Close(); } } ///Gets usb drives List<string> driveLetters = new List<string>(); char[] DriveLetters = new char[26] { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'}; //Loop for each possible drive letter for (int i = 0; i < DriveLetters.Length; i++) { //Create a new drive info DriveInfo di = new DriveInfo(DriveLetters[i].ToString()); //If the drive doesn't exist, it will return false, so if it's true, it exists if (di.IsReady) { //Add it to the drive letters driveLetters.Add(DriveLetters[i].ToString()); } } ///Check to see if the drive has a subdirectory of "Xbox360" List<string> indexesToRemove = new List<string>(); for (int i = 0; i < driveLetters.Count; i++) { //If the directory does not exist DirectoryInfo di = new DirectoryInfo(driveLetters[i] + ":\\Xbox360"); if (!di.Exists) { //Remove the drive from the list indexesToRemove.Add(driveLetters[i]); } else { //Check to make sure that there's actually files in that directory.. FileInfo[] fi = di.GetFiles(); if (fi[0].Name != "Data0000") { indexesToRemove.Add(driveLetters[i]); } } } for (int i = 0; i < indexesToRemove.Count; i++) { driveLetters.Remove(indexesToRemove[i]); } ///Finally create our new FATXDrive... for (int i = 0; i < driveLetters.Count; i++) { driveList.Add(new FATXDrive(driveLetters[i] + ":\\Xbox360", Info.DriveType.USB)); } return driveList.ToArray(); }