static void MenuDoExportStlBinary() { ExportStlBinary instance = EditorToolbarLoader.GetInstance <ExportStlBinary>(); if (instance != null) { UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification); } }
static bool MenuVerifyExportStlBinary() { ExportStlBinary instance = EditorToolbarLoader.GetInstance <ExportStlBinary>(); return(instance != null && instance.enabled); }