//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // * New Method: Get Animation Params Hash IDs //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ private static ExplosiveUnitAnimationHashIDs.AnimationParamHashIDs GetAnimationParamHashIDs() { return(ExplosiveUnitAnimationHashIDs.GetParamHashIDs()); }
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // * New Method: Get Animation State Hash IDs //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ private static ExplosiveUnitAnimationHashIDs.AnimationStateHashIDs GetAnimationStateHashIDs() { return(ExplosiveUnitAnimationHashIDs.GetStateHashIDs()); }