//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 //	* New Method: Get Animation Params Hash IDs
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 private static ExplosiveUnitAnimationHashIDs.AnimationParamHashIDs GetAnimationParamHashIDs()
 {
     return(ExplosiveUnitAnimationHashIDs.GetParamHashIDs());
 }
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 //	* New Method: Get Animation State Hash IDs
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 private static ExplosiveUnitAnimationHashIDs.AnimationStateHashIDs GetAnimationStateHashIDs()
 {
     return(ExplosiveUnitAnimationHashIDs.GetStateHashIDs());
 }