public override object?GetNthMask(int index) { Explosion_FieldIndex enu = (Explosion_FieldIndex)index; switch (enu) { default: return(base.GetNthMask(index)); } }
public override void SetNthMask(int index, object obj) { Explosion_FieldIndex enu = (Explosion_FieldIndex)index; switch (enu) { default: base.SetNthMask(index, obj); break; } }
public override void SetNthException(int index, Exception ex) { Explosion_FieldIndex enu = (Explosion_FieldIndex)index; switch (enu) { default: base.SetNthException(index, ex); break; } }