void OnGUI() { if (GUI.Button(new Rect(0, 0 + offset, Screen.width, Screen.height - 45), "PLAY", buttonStyle)) { if (!ExplosionTransition.isExploding) { //EndlessLevelsHandler.buildRandomLevel(); ExplosionTransition explodeScript = (ExplosionTransition)GetComponent <ExplosionTransition>(); StartCoroutine(explodeScript.doExplosionTransition()); } } if (ExplosionTransition.isExploding) { offset *= 1.1f; } GUI.Label(new Rect(0, Screen.height - 100 + offset, Screen.width, 100), "CUBELOID", titleStyle); }
void OnGUI() { if (isWon) { if (GUI.Button(new Rect(-offset, 0, Screen.width, Screen.height + 5), "NEXT", buttonStyle)) { if (!ExplosionTransition.isExploding) { ExplosionTransition explodeScript = (ExplosionTransition)GetComponent <ExplosionTransition>(); StartCoroutine(explodeScript.doExplosionTransition()); } } } else { GUI.Label(new Rect(10, Screen.height - 60, 50, 50), "", collapseBtnStl); GUI.Label(new Rect(62, Screen.height - 68, 256, 64), "", titleBtnStl); } if (ExplosionTransition.isExploding) { offset *= 1.1f; } }