public void Remove(Explosion e) { Debug.Assert(e != null, "Explosion is null"); ExplosionList.Remove(e); EntityList.Remove(e); GravityPointList.Remove(e); }
public void Add(Explosion e) { Debug.Assert(e != null, "item is null."); ExplosionList.Add(e); EntityList.Add(e); GravityPointList.Add(e); }