void NewExplo() { string currentScene = EditorSceneManager.GetActiveScene().path; Scene newScene = EditorSceneManager.NewScene(NewSceneSetup.EmptyScene); Instantiate(CameraPrefab); Instantiate(DisplayPrefab); DestroyImmediate(GameObject.FindObjectOfType <PyramidenMainScript>()); EditorSceneManager.SaveScene(newScene, "Assets/Resources/Scenes/Exploration" + (explorations.Count + 1) + ".unity"); EditorBuildSettingsScene[] original = EditorBuildSettings.scenes; EditorBuildSettingsScene[] newSettings = new EditorBuildSettingsScene[original.Length + 1]; System.Array.Copy(original, newSettings, original.Length); EditorBuildSettingsScene sceneToAdd = new EditorBuildSettingsScene(newScene.path, true); newSettings[newSettings.Length - 1] = sceneToAdd; EditorBuildSettings.scenes = newSettings; ExplorationObject eO = new ExplorationObject(); eO.scenePath = newScene.path; EditorSceneManager.OpenScene(currentScene, OpenSceneMode.Single); eO.name = "Exploration " + (explorations.Count + 1); explorations.Add(eO); Save(); }
public void ChangeExploration(string name) { ExplorationObject newExplo = GameInfoManager.getExploration(name); string sceneName = newExplo.scenePath.Split(stringSceneSeparators, System.StringSplitOptions.None)[1]; sceneName = sceneName.Split('.')[0]; SceneManager.LoadScene(sceneName); nodeHandler.ClearNodes(); transform.position = mainInitPos; Camera.main.transform.position = cameraInitPos; canRead = false; if (newExplo.beginingSequence != "") { ChangeSequence(newExplo.beginingSequence, true); } StartCoroutine(FindBG()); }
void Init() { if (exploration == null) { exploration = new ExplorationObject(); } imgCanvas = FindObjectOfType <exploInfo>().bgCanvas; interactableCanvas = FindObjectOfType <exploInfo>().interactCanvas; if (imgCanvas.childCount > 0) { backgroundImage = imgCanvas.GetChild(0).GetComponent <Image>(); } else { backgroundImage = null; } foreach (InteractableObject iO in exploration.interactables) { foreach (Image img in interactableCanvas.GetComponentsInChildren <Image>()) { if (img.gameObject.name == iO.id) { iO.detectionRect = img; } } } }
void copy(ExplorationObject characterToCopy) { name = characterToCopy.name; backGroundPath = characterToCopy.backGroundPath; interactables = characterToCopy.interactables; scenePath = characterToCopy.scenePath; beginingSequence = characterToCopy.beginingSequence; }
public static ExplorationObject getExploration(string explorationName) { ExplorationObject eO = gameInfo.explorations[0]; foreach (ExplorationObject e in gameInfo.explorations) { if (e.name == explorationName) { eO = e; } } return(eO); }
static void Load() { GameInfoManager.LoadGameInfo(); exploration = GameInfoManager.gameInfo.explorations[exploIndex]; }