internal static void Stop() { ArenaWatcher.Stop(); PackWatcher.Stop(); DungeonRunWatcher.Stop(); PVPDungeonRunWatcher.Stop(); FriendlyChallengeWatcher.Stop(); ExperienceWatcher.Stop(); }
public void Initialize( string propertyId, ExperienceWatcher experienceWatcher ) { _propertyId = propertyId; _experienceWatcher = experienceWatcher; propertyIdValue.text = "PropertyId: ---"; rankValue.text = "Rank: --"; experienceValue.text = "Experience: --- / ---"; if (debugExperienceControlWidget != null) { debugExperienceControlWidget.Initialize( propertyId ); debugExperienceControlWidget.gameObject.SetActive(true); } }
public void Start() { _experienceWatcher = new ExperienceWatcher(); _experienceSetting = GetComponent <ExperienceSetting>(); }