public static void SendGuildInformationsGeneral(WorldClient client) { GuildRecord guild = GuildRecord.GetGuild(client.Character.GuildId); ulong expFloor = ExperienceRecord.GetExperienceForGuild((ushort)(guild.Level)); ulong expNextFloor = ExperienceRecord.GetExperienceForGuild((ushort)(guild.Level + 1)); client.Send(new GuildInformationsGeneralMessage(true, false, (byte)guild.Level, expFloor, guild.Experience, expNextFloor, 0, (ushort)CharacterGuildRecord.MembersCount(guild.Id), (ushort)GuildProvider.Instance.ConnectedMembersCount(guild.Id))); }