private void InitExpandNode(ExpandNodeState expandState) { if (expandNodeImages != null && expandNodeImages.ContainsKey(expandState)) { return; } if (expandNodeImages == null) { expandNodeImages = new Dictionary <ExpandNodeState, Bitmap>(); } Bitmap image = null; switch (expandState) { case ExpandNodeState.OpenedDisabled: image = ResourcesCache.ExpandNodeOpenedDisabled; break; case ExpandNodeState.OpenedNormal: image = ResourcesCache.ExpandNodeOpenedNormal; break; case ExpandNodeState.OpenedHot: image = ResourcesCache.ExpandNodeOpenedHot; break; case ExpandNodeState.OpenedPressed: image = ResourcesCache.ExpandNodeOpenedPressed; break; case ExpandNodeState.ClosedDisabled: image = ResourcesCache.ExpandNodeClosedDisabled; break; case ExpandNodeState.ClosedNormal: image = ResourcesCache.ExpandNodeClosedNormal; break; case ExpandNodeState.ClosedHot: image = ResourcesCache.ExpandNodeClosedHot; break; case ExpandNodeState.ClosedPressed: image = ResourcesCache.ExpandNodeClosedPressed; break; } expandNodeImages[expandState] = image; }
private void InitExpandNode(ExpandNodeState expandState) { if (expandNodeImages != null && expandNodeImages.ContainsKey(expandState)) return; if (expandNodeImages == null) expandNodeImages = new Dictionary<ExpandNodeState,Bitmap>(); Bitmap image = null; switch (expandState) { case ExpandNodeState.OpenedDisabled: image = Resources.ExpandNodeOpenedDisabled; break; case ExpandNodeState.OpenedNormal: image = Resources.ExpandNodeOpenedNormal; break; case ExpandNodeState.OpenedHot: image = Resources.ExpandNodeOpenedHot; break; case ExpandNodeState.OpenedPressed: image = Resources.ExpandNodeOpenedPressed; break; case ExpandNodeState.ClosedDisabled: image = Resources.ExpandNodeClosedDisabled; break; case ExpandNodeState.ClosedNormal: image = Resources.ExpandNodeClosedNormal; break; case ExpandNodeState.ClosedHot: image = Resources.ExpandNodeClosedHot; break; case ExpandNodeState.ClosedPressed: image = Resources.ExpandNodeClosedPressed; break; } expandNodeImages[expandState] = image; }
public void DrawExpandNode(Graphics g, Point loc, ExpandNodeState state) { InitExpandNode(state); g.DrawImageUnscaled(expandNodeImages[state], loc); }
protected void PaintIndentExpandButton(Graphics g, GroupedPropertyEditor childGroup) { if (childGroup.headerHeight == 0) { return; } if ((childGroup.Hints & HintFlags.HasExpandCheck) == HintFlags.None) { return; } Rectangle indentExpandRect = new Rectangle(childGroup.Location.X - this.indent, childGroup.Location.Y, this.indent, childGroup.headerHeight); Rectangle expandButtonRect = new Rectangle( indentExpandRect.X + indentExpandRect.Width / 2 - ControlRenderer.ExpandNodeSize.Width / 2, indentExpandRect.Y + indentExpandRect.Height / 2 - ControlRenderer.ExpandNodeSize.Height / 2 - 1, ControlRenderer.ExpandNodeSize.Width, ControlRenderer.ExpandNodeSize.Height); ExpandNodeState expandState = ExpandNodeState.OpenedDisabled; if (childGroup.Enabled && childGroup.CanExpand && (childGroup.Hints & HintFlags.ExpandEnabled) != HintFlags.None) { if (!childGroup.Expanded) { if (childGroup.expandCheckPressed) { expandState = ExpandNodeState.ClosedPressed; } else if (childGroup.expandCheckHovered) { expandState = ExpandNodeState.ClosedHot; } else if (childGroup.Focused) { expandState = ExpandNodeState.ClosedHot; } else { expandState = ExpandNodeState.ClosedNormal; } } else { if (childGroup.expandCheckPressed) { expandState = ExpandNodeState.OpenedPressed; } else if (childGroup.expandCheckHovered) { expandState = ExpandNodeState.OpenedHot; } else if (childGroup.Focused) { expandState = ExpandNodeState.OpenedHot; } else { expandState = ExpandNodeState.OpenedNormal; } } } else { if (childGroup.Expanded) { expandState = ExpandNodeState.OpenedDisabled; } else { expandState = ExpandNodeState.ClosedDisabled; } } ControlRenderer.DrawExpandNode(g, expandButtonRect.Location, expandState); }