private void btnExit_Click(object sender, EventArgs e) { ExitPage f2 = new ExitPage(); this.Hide(); f2.Show(); }
internal static void OnRequiredComplete() { // check for identities to be initialized lock (syncEngineInitialized) { if (isEngineInitialized.HasValue) { // Initialization is complete if (!isEngineInitialized.Value) { // Fatal, exit Screen = ExitPage.CreateFromError("Error_ServiceDown"); return; } } else { // Still waiting for Engine to initialize Screen = new SplashScreen(); return; } } // Check for briefing to be complete if (!isBriefingComplete) { return; } // Go OnReadyToEnter(); }
public void Login() { IWebDriver driver = new ChromeDriver(); driver.Url = "https://twitter.com/login?lang=tr"; driver.Manage().Window.Maximize(); var Loginpage = new LoginPage(driver); ExitPage exitpage = Loginpage.Login("snglfl", "1234"); //sırasıyla geçerli bir e-posta ve şifre giriniz. Thread.Sleep(4000); exitpage.FillExit(); }
private void OnExitPageOpened() { Log.Debug("Exit tab clicked"); GameMenu gameMenu = (GameMenu)Game1.activeClickableMenu; var pages = Utils.GetNativeField <List <IClickableMenu>, GameMenu>(gameMenu, "pages"); ExitPage exitPage = (ExitPage)pages[gameMenu.currentTab]; int x = exitPage.xPositionOnScreen + Game1.tileSize * 3 + Game1.tileSize / 2; int y = exitPage.yPositionOnScreen + Game1.tileSize * 4 - Game1.tileSize / 2; int w = Game1.tileSize * 5; int h = Game1.tileSize * 3 / 2; saveButtonBounds = new Rectangle(x, y, w, h); var saveButton = new ClickableComponent(saveButtonBounds, "Save Game"); SubscribeEvents(); }
public static void Serialize_ExitPage(dynamic menu, ExitPage page, Point mousePosition) { menu.menuType = "exitPage"; menu.exitToDesktop = page.exitToDesktop; menu.exitToTitle = page.exitToTitle; }