protected override void AddModel(int id, IPlayerData data) { ExemplarModelDic.Add(id, new PlayerModel(data, _charactersModel.ExemplarModelDic)); }
protected override void AddModel(int id, ICharacterData data) { ExemplarModelDic.Add(id, new CharacterModel(data, _weaponModels.ExemplarModelDic)); }
protected override void AddModel(int id, IWeaponData data) { ExemplarModelDic.Add(id, new WeaponModel(data)); }