private int execute() { var multi = getAttackMultiplier(); var increase = getAttackModifier(); var exe = new Execute(); return(exe.Action(Strength, Crit, multi, increase)); }
private int execute() { var multi = getAttackMultiplier(); var increase = getAttackModifier(); var exe = new Execute(); RecieveHeal(200); Statuses.Add(new CombatLogicClassLibrary.Statuses.AttackDmgMultiplier(100, new List <int>(), 1.04)); swipeUsed++; return(exe.Action(Strength, Crit, multi, increase)); }