public Api_Result <AllBattleFmt> Night_Sp(BattleFormationKinds1 formationKind) { Api_Result <AllBattleFmt> api_Result = new Api_Result <AllBattleFmt>(); if (this.userData == null) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Mst_mapcell2 nowCell = this.mapInstance.GetNowCell(); if (nowCell.Event_2 != enumMapWarType.Midnight || this.battleKinds != ExecBattleKinds.None) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (this.userData.ShipData.get_Item(0).Get_DamageState() == DamageState.Taiha) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } base.initFormation(formationKind); AllBattleFmt allBattleFmt = new AllBattleFmt(this.userData.Formation, this.enemyData.Formation, this.userData.BattleFormation); Dictionary <int, List <Mst_slotitem> > useRationShips = null; List <int> list = null; if (!this.getCombatRationResult(out useRationShips, out list)) { useRationShips = null; } using (Exec_Midnight exec_Midnight = new Exec_Midnight(2, this.seikuValue, this.userData, this.userSubInfo, this.enemyData, this.enemySubInfo, false)) { allBattleFmt.NightBattle = exec_Midnight.GetResultData(this.formationParams, this.battleCommandParams); allBattleFmt.NightBattle.Header.UseRationShips = useRationShips; } this.battleKinds = ExecBattleKinds.NightOnly; api_Result.data = allBattleFmt; this.allBattleFmt = allBattleFmt; return(api_Result); }
public Api_Result <AllBattleFmt> Night_Sp(BattleFormationKinds1 formationKind) { Api_Result <AllBattleFmt> api_Result = new Api_Result <AllBattleFmt>(); if (userData == null) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } Mst_mapcell2 nowCell = mapInstance.GetNowCell(); if (nowCell.Event_2 != enumMapWarType.Midnight || battleKinds != 0) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } if (userData.ShipData[0].Get_DamageState() == DamageState.Taiha) { api_Result.state = Api_Result_State.Parameter_Error; return(api_Result); } initFormation(formationKind); AllBattleFmt allBattleFmt = new AllBattleFmt(userData.Formation, enemyData.Formation, userData.BattleFormation); Dictionary <int, List <Mst_slotitem> > useShipInfo = null; List <int> givenShips = null; if (!getCombatRationResult(out useShipInfo, out givenShips)) { useShipInfo = null; } using (Exec_Midnight exec_Midnight = new Exec_Midnight(2, seikuValue, userData, userSubInfo, enemyData, enemySubInfo, practice: false)) { allBattleFmt.NightBattle = exec_Midnight.GetResultData(formationParams, battleCommandParams); allBattleFmt.NightBattle.Header.UseRationShips = useShipInfo; } battleKinds = ExecBattleKinds.NightOnly; api_Result.data = allBattleFmt; base.allBattleFmt = allBattleFmt; return(api_Result); }