public void Interact_CompleteMismatch() { var interaction = new ExchangeInteraction(0); ICell actor = GridCell.New(); actor.Offense = Tag.New("c#a#"); actor.Exchange = Tag.New("abc"); ICell target = GridCell.New(); target.Offense = Tag.New("db#"); target.Exchange = Tag.New("cba"); bool result = interaction.Interact(actor, target); Assert.AreEqual(false, result); }
public void Interact_MatchWildcards() { var interaction = new ExchangeInteraction(0); ICell actor = GridCell.New(); actor.Offense = Tag.New("c##dd"); actor.Exchange = Tag.New("abc"); ICell target = GridCell.New(); target.Offense = Tag.New("ab#"); target.Exchange = Tag.New("cba"); bool result = interaction.Interact(actor, target); Assert.AreEqual(true, result); }
public void Interact_PartialMatchStay() { var interaction = new ExchangeInteraction(100); ICell actor = GridCell.New(); actor.Offense = Tag.New("cba"); actor.Exchange = Tag.New("abc"); ICell target = GridCell.New(); target.Offense = Tag.New("dbc"); target.Exchange = Tag.New("cba"); bool result = interaction.Interact(actor, target); Assert.AreEqual(true, result); }