private IEnumerator TPAudioPoolRepeatPlaying(int repeat) { while (repeat >= 0) { AudioSystem.Play("MyBundle", "Door", () => { ExampleHelper.MessageWithLines("TPAudioPool Sound 'Door' was played by MyBundle"); }); repeat--; yield return(ExampleHelper.WaitSecond); } }
private void Refresh() { ExampleHelper.MessageWithLines("TPAttribute Health Value: " + health.Value); }