public void Can_dispose_after_init() { EvmState evmState = CreateEvmState(); evmState.InitStacks(); evmState.Dispose(); }
public void Can_dispose_after_init() { EvmState evmState = new EvmState(10000, new ExecutionEnvironment(), ExecutionType.Call, true, false); evmState.InitStacks(); evmState.Dispose(); }
public void Can_dispose_without_init() { EvmState evmState = CreateEvmState(); evmState.Dispose(); }