예제 #1
0
        public override void Unload()
        {
            Instance = null;
            BiomeLoader.Unload();

            _evilBiomeSelectionUIState = null;

            Main.OnTick -= UpdateTick;
        }
예제 #2
0
        public override void Load()
        {
            Autoloading.Initialize();
            Autoloading.ActionOnAllMods(BiomeLoader.AutoloadBiomes);

            _evilBiomeSelectionUIState = new EvilBiomeSelectionUIState();

            Main.OnTick += UpdateTick;
        }