void Awake() { lifeBar = GameObject.FindGameObjectWithTag("LifeBar").GetComponent<Image>(); rigidBoss = GameObject.FindGameObjectWithTag("Boss").GetComponent<Rigidbody2D> (); eventsVerifyBoss = GameObject.Find ("SceneManager").GetComponent<EventsVerifyBoss> (); gameManagerGeneric = GameManagerGeneric.Instance; }
// Use this for initialization void Awake() { sceneName = "Boss"; popUp = GameObject.Find("SceneManager").GetComponent<DataObjectPopUp>(); controllerBoss = new ControllerBoss (Boss); eventsVerifyBoss = gameObject.GetComponent<EventsVerifyBoss> (); eventsVerifyBoss.setController (controllerBoss); controllerDino = new ControllerDino(Dino); gamepad = gameObject.AddComponent<Gamepad>(); gamepad.SetController (controllerDino); controllerPauseOptions = new ControllerPauseOptions(); gamepad = gameObject.AddComponent<Gamepad>(); gamepad.SetController (controllerPauseOptions); }