예제 #1
0
 public void OnEnemyTurnEvent(Events.EnemyTurnEvent e)
 {
     foreach (var enemy in _enemies)
     {
         enemy._stamina.ResetStaminaToMax();
     }
     StartCoroutine(EnemiesThinkAndAct());
 }
예제 #2
0
 public void OnEnemyTurnEvent(Events.EnemyTurnEvent e)
 {
     _turnLabel.text = "Enemy Turn";
 }