public virtual void AddClickCallBackPosition(EventTriggerListener.VectorDelegate func) { EventTriggerListener lis = EventTriggerListener.Get(gameObject); lis.parameter = this; lis.onClickPosition = func; }
public void clearAllListener() { this.onClick = null; this.onDown = null; this.onEnter = null; this.onExit = null; this.onUp = null; this.onSelect = null; this.onUpdateSelect = null; this.onDrag = null; this.onDragOut = null; this.onDragIn = null; this.onMove = null; this.onInPoDrag = null; this.onDragEnd = null; UnityEngine.Object.Destroy(base.gameObject.GetComponent <EventTriggerListener>()); }
public void AddDragEndCallBack(EventTriggerListener.VectorDelegate func) { DragEventTriggerListener lis = DragEventTriggerListener.Get(transTurnTable.gameObject); lis.onDragEnd = func; }
public void RemoveDragEndCallBack(EventTriggerListener.VectorDelegate func) { DragEventTriggerListener lis = DragEventTriggerListener.Get(gameObject); lis.onDragEnd = null; }
public void AddDragStartCallBack(EventTriggerListener.VectorDelegate func) { DragEventTriggerListener lis = DragEventTriggerListener.Get(gameObject); lis.onDragStart = func; }
public virtual void RemoveClickCallBackPosition(EventTriggerListener.VectorDelegate func) { EventTriggerListener lis = EventTriggerListener.Get(gameObject); lis.onClickPosition = null; }