public override void OnEnable()
    {
        base.OnEnable();

        eventTextController = GameObject.Find("EventTextController").GetComponent <EventTextController>();

        eventTextController.Init();


        if (PhotonNetwork.CurrentRoom.CustomProperties["leaderboardSlot1"] == null)
        {
            PhotonNetwork.CurrentRoom.SetCustomProperties(new ExitGames.Client.Photon.Hashtable
            {
                ["leaderboardSlot1"] = 0,
                ["leaderboardSlot2"] = 0,
                ["leaderboardSlot3"] = 0,
                ["leaderboardSlot4"] = 0,
                ["colour1Owner"]     = 0,
                ["colour2Owner"]     = 0,
                ["colour3Owner"]     = 0,
                ["colour4Owner"]     = 0
            }
                                                          );
        }
        else
        {
            CreatePlayer();
        }
    }
예제 #2
0
 private void Start()
 {
     c_objectives = GetComponent <ObjectiveController>();
     c_eventText  = GetComponent <EventTextController>();
 }