/// <summary> /// Handle new message event. /// </summary> /// <param name="e">E.</param> void OnNewMessage(EventNewMessage e) { if (!showSubMenu) { messageNofitySprite.gameObject.SetActive(true); } for (int i = 0; i < subButtons.Length; i++) { subButtons[i].GetComponent <UITweenAlphaButton>().OnNotify(); } }
/// <summary> /// Handle new message event. /// </summary> /// <param name="e">E.</param> void OnNewMessage(EventNewMessage e) { newMessageNotifySprite.gameObject.SetActive(true); }
/// <summary> /// Updates the inbox. /// </summary> /// <param name="e">E.</param> void UpdateInbox(EventNewMessage e) { UpdateInbox(); }
void IController <T> .Hanlder_NewMessage(T msg) { EventNewMessage?.Invoke(msg); }