// Update is called once per frame void Update() { //Debug.Log("Input.mousePosition = >" + Input.mousePosition); //Debug.Log("Screen.width = >" + Screen.width); //Debug.Log("Screen.height = >" + Screen.height); // _axis_Horizontal = Input.GetAxis("Horizontal"); _axis_Vertical = Input.GetAxis("Vertical"); // #region Input.GetAxis("Horizontal"),Input.GetAxis("Vertical") if (isHorizontalOrVerticalAxisChanged) { //Debug.Log("h = " + HorizontalAxisCurrentFrame + "," + "v = " + VerticalAxisCurrentFrame); //Debug.Log("Horizontal = " + Input.GetAxis("Horizontal") + "," + "Vertical = " + Input.GetAxis("Vertical")); if (!isHorizontalAxisChanged) { //Debug.Log("v = " + VerticalAxisCurrentFrame); if (EventGetAxis_Vertical != null) { EventGetAxis_Vertical.Invoke(Axis_Vertical); } } else if (!isVerticalAxisChanged) { //Debug.Log("h = " + HorizontalAxisCurrentFrame); if (EventGetAxis_Horizontal != null) { EventGetAxis_Horizontal.Invoke(Axis_Horizontal); } } else { //Debug.Log("h = " + Axis_Horizontal + "," + "v = " + Axis_Vertical); //Debug.Log("Horizontal = " + Input.GetAxis("Horizontal") + "," + "Vertical = " + Input.GetAxis("Vertical")); // if (EventGetAxis_HorizontalVertical != null) { EventGetAxis_HorizontalVertical.Invoke(Axis_Horizontal, Axis_Vertical); } } } #endregion // #region Input.GetAxis("Mouse ScrollWheel") if (EventGetAxis_MouseScrollWheel != null) { _axis_MouseScrollWheel = Input.GetAxis("Mouse ScrollWheel"); if (isAxisMouseScrollWheelChanged) { EventGetAxis_MouseScrollWheel.Invoke(Axis_MouseScrollWheel); } } #endregion #region Input.GetAxis("Mouse X")&Input.GetAxis("Mouse Y") if (EventGetAxis_MouseXMouseY != null) { _axis_MouseX = Input.GetAxis("Mouse X"); _axis_MouseY = Input.GetAxis("Mouse Y"); // if (isAxisMouseXYChanged) { EventGetAxis_MouseXMouseY.Invoke(Axis_MouseX, Axis_MouseY); } } #endregion // #region GetKey check if (Input.anyKey && IsInputWork) { //Debug.Log("Input.anyKey"); KeyCode[] keyCodes = new KeyCode[EventDict_GetKey.Keys.Count]; EventDict_GetKey.Keys.CopyTo(keyCodes, 0); for (int i = 0; i < keyCodes.Length; i++) { KeyCode keyCode = keyCodes[i]; if (Input.GetKey(keyCode)) { if (EventDict_GetKey[keyCode] != null) { EventDict_GetKey[keyCode].Invoke(keyCode); } } } // } #endregion // #region GetKeyDown check if (Input.anyKeyDown)//Including mouse click { //Debug.Log("Input.anyKeyDown"); KeyCode[] keyCodes = new KeyCode[EventDict_GetKeyDown.Keys.Count]; EventDict_GetKeyDown.Keys.CopyTo(keyCodes, 0); for (int i = 0; i < keyCodes.Length; i++) { KeyCode keyCode = keyCodes[i]; // if (Input.GetKeyDown(keyCode)) { if (EventDict_GetKeyDown[keyCode] != null) { //Debug.LogError(keyCode + " is Down"); EventDict_GetKeyDown[keyCode].Invoke(keyCode); } if (FlagDict_IsKeyDown.ContainsKey(keyCode)) { keyCodeDownUpStatusBinding(keyCode, true); } } } // } #endregion // #region GetKeyUp check //Debug.Log("GetKeyUp check"); // KeyCode[] keyCodesArr = new KeyCode[EventDict_GetKeyUp.Keys.Count]; EventDict_GetKeyUp.Keys.CopyTo(keyCodesArr, 0); for (int i = 0; i < keyCodesArr.Length; i++) { KeyCode keyCode = keyCodesArr[i]; // if (FlagDict_IsKeyDown.ContainsKey(keyCode)) { if (FlagDict_IsKeyDown[keyCode] && !Input.GetKey(keyCode)) { keyCodeDownUpStatusBinding(keyCode, false); if (EventDict_GetKeyUp[keyCode] != null) { //Debug.LogError(keyCode + " is Up"); EventDict_GetKeyUp[keyCode].Invoke(keyCode); } } } // } // #endregion }
// Update is called once per frame void Update() { //Debug.Log("Input.mousePosition = >" + Input.mousePosition); //Debug.Log("Screen.width = >" + Screen.width); //Debug.Log("Screen.height = >" + Screen.height); // _axis_Horizontal = Input.GetAxis("Horizontal"); _axis_Vertical = Input.GetAxis("Vertical"); // #region Input.GetAxis("Horizontal"),Input.GetAxis("Vertical") if (isHorizontalOrVerticalAxisChanged) { //Debug.Log("h = " + HorizontalAxisCurrentFrame + "," + "v = " + VerticalAxisCurrentFrame); //Debug.Log("Horizontal = " + Input.GetAxis("Horizontal") + "," + "Vertical = " + Input.GetAxis("Vertical")); if (!isHorizontalAxisChanged) { //Debug.Log("v = " + VerticalAxisCurrentFrame); if (EventGetAxis_Vertical != null) { EventGetAxis_Vertical.Invoke(Axis_Vertical); } } else if (!isVerticalAxisChanged) { //Debug.Log("h = " + HorizontalAxisCurrentFrame); if (EventGetAxis_Horizontal != null) { EventGetAxis_Horizontal.Invoke(Axis_Horizontal); } } else { //Debug.Log("h = " + Axis_Horizontal + "," + "v = " + Axis_Vertical); //Debug.Log("Horizontal = " + Input.GetAxis("Horizontal") + "," + "Vertical = " + Input.GetAxis("Vertical")); // if (EventGetAxis_HorizontalVertical != null) { EventGetAxis_HorizontalVertical.Invoke(Axis_Horizontal, Axis_Vertical); } } } #endregion // #region Input.GetAxis("Mouse ScrollWheel") if (EventGetAxis_MouseScrollWheel != null) { _axis_MouseScrollWheel = Input.GetAxis("Mouse ScrollWheel"); if (isAxisMouseScrollWheelChanged) { EventGetAxis_MouseScrollWheel.Invoke(Axis_MouseScrollWheel); } } #endregion #region Input.GetAxis("Mouse X")&Input.GetAxis("Mouse Y") if (EventGetAxis_MouseXMouseY != null) { _axis_MouseX = Input.GetAxis("Mouse X"); _axis_MouseY = Input.GetAxis("Mouse Y"); if (isAxisMouseXYChanged) { EventGetAxis_MouseXMouseY.Invoke(Axis_MouseX, Axis_MouseY); } } #endregion // #region GetKey check if (Input.anyKey) { //Debug.Log("Input.anyKey"); foreach (KeyCode keyCode in EventDict_GetKey.Keys) { if (Input.GetKey(keyCode)) { if (EventDict_GetKey[keyCode] != null) { EventDict_GetKey[keyCode].Invoke(); } } } } #endregion // #region GetKeyDown check if (Input.anyKeyDown)//Including mouse click { //Debug.Log("Input.anyKeyDown"); foreach (KeyCode keyCode in EventDict_GetKeyDown.Keys) { if (Input.GetKeyDown(keyCode)) { if (EventDict_GetKeyDown[keyCode] != null) { //Debug.LogError(keyCode + " is Down"); EventDict_GetKeyDown[keyCode].Invoke(); } if (FlagDict_IsKeyDown.ContainsKey(keyCode)) { keyCodeDownUpStatusBinding(keyCode, true); } } } } #endregion // #region GetKeyUp check foreach (KeyCode keyCode in EventDict_GetKeyUp.Keys) { if (Input.GetKeyUp(keyCode)) { if (EventDict_GetKeyUp[keyCode] != null) { //Debug.LogError(keyCode + " is Up"); EventDict_GetKeyUp[keyCode].Invoke(); } if (FlagDict_IsKeyDown.ContainsKey(keyCode)) { keyCodeDownUpStatusBinding(keyCode, false); } } } #endregion if (Input.GetKeyDown(KeyCode.Escape)) { //Application.Quit(); } }