public void OnEventGameLoad(EventGameLoad e) { WriteEvent(e); }
public void onGameLoad(EventGameLoad evt) { if (File == "") { File = worldManager.settlementName.ToString(); } if (!AdventureMap.isMapCreated) { AManager<MapManager>.getInstance().CreateWorldMap(); AdventureMap.isMapCreated = true; } if (BattleManager.isStartingFight) { TransitionScreen.CloseWindow(); AManager<TimeManager>.getInstance().pause(); Screen.lockCursor = false; Screen.showCursor = true; GUIManager.getInstance().startMenu = ""; GUIManager.getInstance().inStartMenu = true; GUIManager.getInstance().inGame = false; BattleManager.isStartingFight = false; } if (PartyManager.draftees.Count <= 0) { PartyManager partyManager = new PartyManager(); partyManager.ManageParty(0); } }
public void onGameLoad(EventGameLoad evt) { }
public void OnGameLoad(EventGameLoad evt) { UpdateDoorHpOnGameLoad(); }