private void Awake() { EventEmitter.AddEvent(Event.PaddleCollision, paddleCollision); EventEmitter.SubscribeOnEvent(Event.MoveDirectionChanged, OnMoveDirectionChanged); }
private void Awake() { EventEmitter.AddEvent(Event.PaddleCollision, paddleCollision); EventEmitter.SubscribeOnEvent(Event.MoveDirectionChanged, OnMoveDirectionChanged); }