예제 #1
0
 public void GenerateGimmick(EventDataSO.EventData enemyEventData, Transform enemyEventTran)
 {
     GameObject enemy = Instantiate(enemyEventData.eventPrefab, enemyEventTran);
     //gimmicksList.Add(enemy);
 }
예제 #2
0
 /// <summary>
 /// エネミーの生成イベント
 /// </summary>
 /// <param name="enemyEventData"></param>
 /// <param name="enemyEventTran"></param>
 public void GenerateEnemy(EventDataSO.EventData enemyEventData, Transform enemyEventTran)
 {
     //GameObject enemy = Instantiate(enemyEventData.eventPrefab, enemyEventTran);
     //enemy.GetComponent<EnemyController>().SetUpEnemy();
     //enemiesList.Add(enemy);
 }