private void _avrUp_OnUpStateChanged(object sender, EventArgs e) { EventArgs_StateChanged ea = (EventArgs_StateChanged)e; __upState_label.Invoke(new Action(() => { __upState_label.Text = ea.State; __up_progressBar.Value = ea.percent; })); }
private void Avrdude_OnStateChanged(object sender, EventArgs e) { EventArgs_StateChanged ea = (EventArgs_StateChanged)e; __downState_label.Invoke(new Action(() => { __downState_label.Text = ea.State; __down_progressBar.Value = ea.percent; })); }
private void _avr_OnDownStateChanged(object sender, EventArgs e) { EventArgs_StateChanged ea = (EventArgs_StateChanged)e; __downState_label.Invoke(new Action(() => { __downState_label.Text = ea.State; __down_progressBar.Value = ea.percent; if (ea.message.Length > 0) { __console_textBox.AppendText("@event: " + ea.message + "\r\n"); } })); }