예제 #1
0
 Effect IEveRepository.GetEffectById(EveTypeId itemTypeId, EffectId effectId)
 {
     throw new NotImplementedException();
 }
예제 #2
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 bool IEveRepository.TryGetEffectById(EveTypeId itemTypeId, EffectId effectId, out Effect value)
 {
     throw new NotImplementedException();
 }
예제 #3
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 Universe.ControlTowerResource IEveRepository.GetControlTowerResourceById(EveTypeId controlTowerTypeId, EveTypeId resourceTypeId)
 {
     throw new NotImplementedException();
 }
예제 #4
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 bool IEveRepository.TryGetControlTowerResourceById(EveTypeId controlTowerTypeId, EveTypeId resourceTypeId, out Universe.ControlTowerResource value)
 {
     throw new NotImplementedException();
 }
예제 #5
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 bool IEveRepository.TryGetStationTypeById(EveTypeId id, out Universe.StationType value)
 {
     throw new NotImplementedException();
 }
예제 #6
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 bool IEveRepository.TryGetContrabandInfoById(Character.FactionId factionId, EveTypeId typeId, out Universe.ContrabandInfo value)
 {
     throw new NotImplementedException();
 }
예제 #7
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 bool IEveRepository.TryGetBlueprintTypeById(EveTypeId id, out Industry.BlueprintType value)
 {
     throw new NotImplementedException();
 }
예제 #8
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 bool IEveRepository.TryGetMetaTypeById(EveTypeId id, out MetaType value)
 {
     throw new NotImplementedException();
 }
예제 #9
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 bool IEveRepository.TryGetTypeReactionById(EveTypeId reactionTypeId, bool input, EveTypeId typeId, out TypeReaction value)
 {
     throw new NotImplementedException();
 }
예제 #10
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 Industry.BlueprintType IEveRepository.GetBlueprintTypeById(EveTypeId id)
 {
     throw new NotImplementedException();
 }
예제 #11
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 TypeReaction IEveRepository.GetTypeReactionById(EveTypeId reactionTypeId, bool input, EveTypeId typeId)
 {
     throw new NotImplementedException();
 }
예제 #12
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 bool IEveRepository.TryGetTypeMaterialById(EveTypeId typeId, EveTypeId materialTypeId, out TypeMaterial value)
 {
     throw new NotImplementedException();
 }
예제 #13
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 TypeMaterial IEveRepository.GetTypeMaterialById(EveTypeId typeId, EveTypeId materialTypeId)
 {
     throw new NotImplementedException();
 }
예제 #14
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 TEveType IEveRepository.GetEveTypeById <TEveType>(EveTypeId id)
 {
     throw new NotImplementedException();
 }
예제 #15
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 AttributeValue IEveRepository.GetAttributeValueById(EveTypeId itemTypeId, AttributeId attributeId)
 {
     throw new NotImplementedException();
 }
예제 #16
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 MetaType IEveRepository.GetMetaTypeById(EveTypeId typeId)
 {
     throw new NotImplementedException();
 }
예제 #17
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 bool IEveRepository.TryGetAttributeValueById(EveTypeId itemTypeId, AttributeId attributeId, out AttributeValue value)
 {
     throw new NotImplementedException();
 }
예제 #18
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 /// <summary>
 /// Computes a compound ID for the specified sub-IDs.
 /// </summary>
 /// <param name="factionId">
 /// The faction ID.
 /// </param>
 /// <param name="typeId">
 /// The type ID.
 /// </param>
 /// <returns>
 /// A compound ID combining the two sub-IDs.
 /// </returns>
 internal static IConvertible CreateCacheKey(long factionId, EveTypeId typeId)
 {
     return(EveCache.CreateCompoundCacheKey(factionId, typeId));
 }
예제 #19
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 Universe.StationType IEveRepository.GetStationTypeById(EveTypeId id)
 {
     throw new NotImplementedException();
 }