/// <summary> /// 获得分页列表,无论是否是缓存实体都从数据库直接拿取数据 /// </summary> /// <param name="pPageIndex">页数</param> /// <param name="pPageSize">每页列表</param> /// <param name="pOrderBy">排序</param> /// <param name="pSortExpression">排序字段</param> /// <param name="pRecordCount">列表行数</param> /// <returns>数据分页</returns> public static List <EvaluateLevelInfo> GetPagedList(int pPageIndex, int pPageSize, SortDirection pOrderBy, string pSortExpression, out int pRecordCount) { if (pPageIndex <= 1) { pPageIndex = 1; } List <EvaluateLevelInfo> list = new List <EvaluateLevelInfo>(); Query q = EvaluateLevel.CreateQuery(); q.PageIndex = pPageIndex; q.PageSize = pPageSize; q.ORDER_BY(pSortExpression, pOrderBy.ToString()); EvaluateLevelCollection collection = new EvaluateLevelCollection(); collection.LoadAndCloseReader(q.ExecuteReader()); foreach (EvaluateLevel evaluateLevel in collection) { EvaluateLevelInfo evaluateLevelInfo = new EvaluateLevelInfo(); LoadFromDAL(evaluateLevelInfo, evaluateLevel); list.Add(evaluateLevelInfo); } pRecordCount = q.GetRecordCount(); return(list); }
//数据持久化 internal static void SaveToDb(EvaluateLevelInfo pEvaluateLevelInfo, EvaluateLevel pEvaluateLevel, bool pIsNew) { pEvaluateLevel.EvaluateLevelId = pEvaluateLevelInfo.evaluateLevelId; pEvaluateLevel.EvaluateName = pEvaluateLevelInfo.evaluateName; pEvaluateLevel.IsNew = pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pEvaluateLevel.Save(UserName); } catch (Exception ex) { LogManager.getInstance().getLogger(typeof(EvaluateLevelInfo)).Error(ex); if (ex.Message.Contains("插入重复键")) //违反了唯一键 { throw new AppException("此对象已经存在"); //此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pEvaluateLevelInfo.evaluateLevelId = pEvaluateLevel.EvaluateLevelId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(EvaluateLevelInfo))) { ResetCache(); } }
public static EvaluateLevel GetEvaluateLevelByObjectIDAndScore(string objectID, int score) { EvaluateLevel evaluateLevel = new EvaluateLevel(); foreach (EvaluateLevel current in EvaluateService.evaluateGateway.GetSummaryByObjectID(objectID)) { if (current.Score == (float)score) { evaluateLevel = current; } } evaluateLevel.Score = (float)score; return(evaluateLevel); }
/// <summary> /// 保存 /// </summary> public override void Save() { if (!m_Loaded) //新增 { EvaluateLevel evaluateLevel = new EvaluateLevel(); SaveToDb(this, evaluateLevel, true); } else //修改 { EvaluateLevel evaluateLevel = new EvaluateLevel(evaluateLevelId); if (evaluateLevel.IsNew) { throw new AppException("该数据已经不存在了"); } SaveToDb(this, evaluateLevel, false); } }
/// <summary> /// 删除 /// </summary> /// <returns>是否成功</returns> public override void Delete() { if (!m_Loaded) { throw new AppException("尚未初始化"); } bool result = (EvaluateLevel.Delete(EvaluateLevelId) == 1); //更新缓存 if (result && CachedEntityCommander.IsTypeRegistered(typeof(EvaluateLevelInfo))) { ResetCache(); } if (!result) { throw new AppException("删除失败,数据可能被删除"); } }
private void LoadFromId(int evaluateLevelId) { if (CachedEntityCommander.IsTypeRegistered(typeof(EvaluateLevelInfo))) { EvaluateLevelInfo evaluateLevelInfo = Find(GetList(), evaluateLevelId); if (evaluateLevelInfo == null) { throw new AppException("未能在缓存中找到相应的键值对象"); } Copy(evaluateLevelInfo, this); } else { EvaluateLevel evaluateLevel = new EvaluateLevel(evaluateLevelId); if (evaluateLevel.IsNew) { throw new AppException("尚未初始化"); } LoadFromDAL(this, evaluateLevel); } }
public IList <EvaluateLevel> GetSummaryByObjectID(string objectID) { string sQLStatement = string.Format("select Score,COUNT(*) as Count from T_EVALUATES where objectID='{0}' group by Score order by score", objectID); DataTable arg_24_0 = this.dbGateway.getDataTableBySqlStatement(sQLStatement); IList <EvaluateLevel> list = new List <EvaluateLevel>(); float num = 0f; foreach (DataRow dataRow in arg_24_0.Rows) { EvaluateLevel evaluateLevel = new EvaluateLevel(); evaluateLevel.Score = (float)((int)dataRow["Score"]); evaluateLevel.Count = (int)dataRow["Count"]; list.Add(evaluateLevel); num += (float)evaluateLevel.Count; } for (int i = 0; i <= list.Count - 1; i++) { float num2 = (float)list[i].Count / num; list[i].Percent = num2 * 100f; } return(list); }
private void LoadFromId(int evaluateLevelId) { if (CachedEntityCommander.IsTypeRegistered(typeof(EvaluateLevelInfo))) { EvaluateLevelInfo evaluateLevelInfo=Find(GetList(), evaluateLevelId); if(evaluateLevelInfo==null) throw new AppException("未能在缓存中找到相应的键值对象"); Copy(evaluateLevelInfo, this); } else { EvaluateLevel evaluateLevel=new EvaluateLevel( evaluateLevelId); if(evaluateLevel.IsNew) throw new AppException("尚未初始化"); LoadFromDAL(this, evaluateLevel); } }
//数据持久化 internal static void SaveToDb(EvaluateLevelInfo pEvaluateLevelInfo, EvaluateLevel pEvaluateLevel,bool pIsNew) { pEvaluateLevel.EvaluateLevelId = pEvaluateLevelInfo.evaluateLevelId; pEvaluateLevel.EvaluateName = pEvaluateLevelInfo.evaluateName; pEvaluateLevel.IsNew=pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pEvaluateLevel.Save(UserName); } catch(Exception ex) { LogManager.getInstance().getLogger(typeof(EvaluateLevelInfo)).Error(ex); if(ex.Message.Contains("插入重复键"))//违反了唯一键 { throw new AppException("此对象已经存在");//此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pEvaluateLevelInfo.evaluateLevelId = pEvaluateLevel.EvaluateLevelId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(EvaluateLevelInfo))) { ResetCache(); } }
//从后台获取数据 internal static void LoadFromDAL(EvaluateLevelInfo pEvaluateLevelInfo, EvaluateLevel pEvaluateLevel) { pEvaluateLevelInfo.evaluateLevelId = pEvaluateLevel.EvaluateLevelId; pEvaluateLevelInfo.evaluateName = pEvaluateLevel.EvaluateName; pEvaluateLevelInfo.Loaded=true; }
/// <summary> /// 保存 /// </summary> public override void Save() { if(!m_Loaded)//新增 { EvaluateLevel evaluateLevel=new EvaluateLevel(); SaveToDb(this, evaluateLevel,true); } else//修改 { EvaluateLevel evaluateLevel=new EvaluateLevel(evaluateLevelId); if(evaluateLevel.IsNew) throw new AppException("该数据已经不存在了"); SaveToDb(this, evaluateLevel,false); } }
//从后台获取数据 internal static void LoadFromDAL(EvaluateLevelInfo pEvaluateLevelInfo, EvaluateLevel pEvaluateLevel) { pEvaluateLevelInfo.evaluateLevelId = pEvaluateLevel.EvaluateLevelId; pEvaluateLevelInfo.evaluateName = pEvaluateLevel.EvaluateName; pEvaluateLevelInfo.Loaded = true; }
public static DataTable getLevels() { Query q = EvaluateLevel.Query(); return(q.ExecuteDataSet().Tables[0]); }