예제 #1
0
 public void VisitMatchUntil(
     EvalMatchUntilFactoryNode factoryNode,
     EvalStateNode stateNode,
     params object[] stateDeep)
 {
     // no action
 }
예제 #2
0
 public void QPatternMatchUntilEvalFalse(
     EvalMatchUntilFactoryNode evalMatchUntilNode,
     bool matchFromUntil)
 {
 }
예제 #3
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 public void QPatternMatchUntilQuit(EvalMatchUntilFactoryNode evalMatchUntilNode)
 {
 }
예제 #4
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 public void QPatternMatchUntilStart(
     EvalMatchUntilFactoryNode evalMatchUntilNode,
     MatchedEventMap beginState)
 {
 }
예제 #5
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 public void QPatternMatchUntilEvaluateTrue(
     EvalMatchUntilFactoryNode evalMatchUntilNode,
     MatchedEventMap matchEvent,
     bool matchFromUntil)
 {
 }
예제 #6
0
 public void Visit(EvalMatchUntilFactoryNode matchUntil)
 {
     ProcMatchUntilFactoryNode?.Invoke(matchUntil);
 }