// Update is called once per frame void Update() { EulerState state = transform.GetComponentInParent <EulerState>(); Vector3 set = this.state; set.z += state.angles[axis]; transform.localEulerAngles = set; }
private static void StartUp_TwoOnCircle(EulerState startState) { if (2 != startState.N) { throw new ArgumentOutOfRangeException("Need two bodies here."); } // two in a circle startState.position[0][0] = -1.0; startState.velocity[0][1] = -0.5; startState.position[1][0] = 1.0; startState.velocity[1][1] = 0.5; }
private static void StartUp_ColdCollapse8(EulerState startState) { if (8 != startState.N) { throw new ArgumentOutOfRangeException("Need eight bodies here."); } for (int i = 0; i < 8; i++) { double x = (i & 1) * 1.0; double y = (i & 2) * 0.5; double z = (i & 4) * 0.25; startState.position[i] = new Vector3(x, y, z); startState.velocity[i] = new Vector3(); startState.mass[i] = 1.0 + i * 0.1; } }
private static void StartUp_ThreeOnEight(EulerState startState) { if (3 != startState.N) { throw new ArgumentOutOfRangeException("Need three bodies here."); } // three in an eight startState.position[0] = new Vector3(0.9700436, -0.24308753); startState.velocity[0] = new Vector3(0.466203685, 0.43236573); startState.position[1] = new Vector3(-0.9700436, 0.24308753); startState.velocity[1] = new Vector3(0.466203685, 0.43236573); startState.position[2] = new Vector3(); startState.velocity[2] = new Vector3(-0.93240737, -0.86473146); }
private static void StartUp_Ring(int N, EulerState startState) { var rand = new Random(); for (int particle = 0; particle < N; particle++) { double angle = particle * 2.0 * Math.PI / (N - 2); double a = 0.01 * rand.NextDouble(); double b = 0.01 * rand.NextDouble(); double rFactor = 1.0 + (particle % 10) * 0.1; startState.position[particle] = new Vector3(1.0 * Math.Sin(angle), 1.0 * Math.Cos(angle), 0.0) * rFactor; startState.velocity[particle] = new Vector3(a - 0.1 * Math.Cos(angle), b + 0.1 * Math.Sin(angle), 0.0) * rFactor * rFactor; //startState.position[particle] = new Vector3(2 - 4 * rand.NextDouble(), 2 - 4 * rand.NextDouble(), 0.0); //startState.velocity[particle] = new Vector3(0.0, 0.0, 0.0); startState.mass[particle] = 0.0005; } }
static void Main(string[] args) { bool cancelled = false; Console.TreatControlCAsInput = false; Console.CancelKeyPress += (s, ev) => { Console.WriteLine("Ctrl+C pressed"); ev.Cancel = true; cancelled = true; }; Exception caught = null; //Vector3.Test(); int N = 1000; double G = 1.0; double mass = 1.0; double softeningLength = 0.1; var startState = new EulerState(N, gravitationalConstant: G, defaultMass: mass, softeningLength: softeningLength); StartUp_Ring(N, startState); //StartUp_TwoOnCircle(startState); //StartUp_ThreeOnEight(startState); //StartUp_ColdCollapse8(startState); INBodyIntegrator integrator = new LeapFrogIntegrator(startState); //INBodyIntegrator integrator = new RungeKuttaIntegrator(startState, RungeKuttaIntegrator.Flavor.rk4); //INBodyIntegrator integrator = new MultiStepIntegrator(startState, MultiStepIntegrator.Flavor.ms8); const double delta = 0.001; double oldTime; double newTime; INBodyState newState; double ekin_start = startState.Ekin(); double epot_start = startState.Epot(); double etot_start = ekin_start + epot_start; double ekin; double epot; double etot; int count = 0; string stateFileName = Path.Combine(Path.GetTempPath(), "data.txt"); Console.Error.WriteLine("Storing to \"{0}\"", stateFileName); const int printModulus = 50; const int saveModulus = 10; var timeProgress = new Stopwatch(); var beginTime = DateTime.Now; try { using (var stateFile = new System.IO.FileStream(stateFileName, FileMode.Create, FileAccess.Write, FileShare.Read)) using (var stateWriter = new StreamWriter(stateFile, Encoding.UTF8)) { stateWriter.AutoFlush = true; while (!cancelled && integrator.currentTMax < 240.0) { oldTime = integrator.currentTMax; timeProgress.Start(); integrator.Progress(delta); timeProgress.Stop(); newTime = integrator.currentTMax; newState = integrator.currentState(newTime); if (0 == (count % saveModulus) || 0 == (count % printModulus)) { ekin = newState.Ekin(); epot = newState.Epot(); etot = ekin + epot; if (0 == (count % printModulus)) { Console.WriteLine("t:{0} Ekin:{1} Epot:{2} Etot:{3} Ediff:{4}", newTime, ekin, epot, etot, etot - etot_start); } if (0 == count % saveModulus) { var sb = new StringBuilder(); newState.Serialize(ekin, epot, sb); stateWriter.Write(sb.ToString()); } } count++; } } var endTime = DateTime.Now; var elapsedTime = endTime - beginTime; Console.Error.WriteLine("iterations per second: {0}", ((double)count) / elapsedTime.TotalSeconds); Console.Error.WriteLine("{0} seconds total time", elapsedTime.TotalSeconds); Console.Error.WriteLine("{0} seconds in Progress", timeProgress.Elapsed.TotalSeconds); } catch (Exception e) { caught = e; } finally { } if (null != caught) { Console.Error.WriteLine(caught.ToString()); } if (System.Diagnostics.Debugger.IsAttached) { Console.Error.WriteLine("Press ENTER to finish."); Console.ReadLine(); } }